Commenting and cleanups
[open-adventure.git] / main.c
2017-06-11 Eric S. RaymondClean up dummy macro arguments.
2017-06-11 Eric S. RaymondYet more goto eliminations.
2017-06-11 Eric S. RaymondTwo goto eliminations.
2017-06-11 Eric S. RaymondOne more goto-label pair gone.
2017-06-11 Eric S. RaymondSix more gotoectomies.
2017-06-11 Eric S. RaymondResolve a goto.
2017-06-10 Eric S. RaymondDocumentaion polishing.
2017-06-10 Eric S. RaymondStructuring move.
2017-06-10 Eric S. RaymondUse C idioms for increment/decrement.
2017-06-10 Eric S. RaymondEnable input editing with the linenoise library.
2017-06-10 Eric S. RaymondReplace magic linenumbers with a clearer enum.
2017-06-09 Eric S. RaymondWhitespace fixes.
2017-06-09 Eric S. RaymondWhuirespace-only change.
2017-06-09 Eric S. RaymondContinuing gotoicide.
2017-06-09 Eric S. RaymondStill more gotoicides.
2017-06-09 Eric S. RaymondFactor out player movement logic.
2017-06-09 Eric S. RaymondAnother gotoicide.
2017-06-09 Eric S. RaymondAnother gotoicide.
2017-06-09 Jason S. NinnemanRender the ascii<->advent character code mappings to... 57/head
2017-06-09 Eric S. RaymondReplace an unstructured goto with a two-level break.
2017-06-09 Eric S. RaymondLabel and global-variable elimination.
2017-06-09 Eric S. RaymondAbolish global variable I.
2017-06-09 Eric S. RaymondLocalize I.
2017-06-09 Eric S. RaymondAbolish a silly layer of macros.
2017-06-09 Eric S. RaymondEliminate an unused global.
2017-06-09 Eric S. RaymondEliminate a global variable.
2017-06-09 Eric S. RaymondAbolish global variable L.
2017-06-09 Eric S. RaymondAbolish global variable J.
2017-06-09 Eric S. RaymondEliminate objectionable use of global.
2017-06-08 Eric S. RaymondOne more goto gone.
2017-06-08 Eric S. RaymondFactor out the croak() function for player death.
2017-06-08 Eric S. RaymondYet more gotoectomy.
2017-06-08 Eric S. RaymondDe-gotoize hint machine.
2017-06-08 Eric S. RaymondFactor out the state machine for hints.
2017-06-08 Eric S. RaymondResolve a particularly gnarly foto in dwarfmove.
2017-06-08 Eric S. RaymondRefactor of dwarfmove logic.
2017-06-08 Eric S. RaymondMore gotoectomies.
2017-06-08 Eric S. RaymondClean up dwarfmove()
2017-06-08 Eric S. RaymondGotoectomy.
2017-06-08 Eric S. RaymondMore main.c cleanup.
2017-06-08 Eric S. RaymondDe-gotoifying main.c
2017-06-08 Eric S. RaymondLocalize V1 and V2 in main.c
2017-06-08 Eric S. RaymondAbolish funcs.h.
2017-06-08 Eric S. RaymondAttempt to repair GitLab build breakage.
2017-06-07 Eric S. RaymondMove MAXDIE computation to dungeonmaker.
2017-06-07 Eric S. RaymondGlobal-variable elimination.
2017-06-07 Eric S. RaymondEliminate globals.
2017-06-07 Eric S. RaymondLocalize TK.
2017-06-07 Eric S. RaymondNarrow the scope of IGO.
2017-06-07 Eric S. RaymondLocalize K2.
2017-06-07 Eric S. RaymondLocalize KK.
2017-06-07 Eric S. RaymondFully localize VERB.
2017-06-07 Eric S. RaymondFurther narrow the scope of VERB.
2017-06-07 Eric S. RaymondLocalize a variable.
2017-06-07 Eric S. RaymondOBJ is completely localized.
2017-06-07 Eric S. RaymondOBJ has become local in actions1.c and diesn't have...
2017-06-07 Eric S. RaymondLOC pulled into game structure block.
2017-06-07 Eric S. RaymondGlobal LL becomes local to command interpreter toplevel...
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
2017-06-07 Eric S. RaymondMore collecting of globals.
2017-06-07 Eric S. RaymondMagic-number cleanup.
2017-06-07 Eric S. RaymondBring SETUP variable into game state block
2017-06-07 Eric S. RaymondPull more globals into the game state block.
2017-06-07 Eric S. RaymondMove more globals into the game state block.
2017-06-07 Eric S. RaymondPack more globals into the game block structure.
2017-06-07 Eric S. RaymondCapture clock variables into the game-state block.
2017-06-07 Eric S. RaymondMore more globals into the game state block.
2017-06-07 Eric S. RaymondFirst step in game state encapsulation: the dwarf ...
2017-06-07 Eric S. RaymondGotoectomy+.
2017-06-07 Eric S. RaymondGotoectomy.
2017-06-06 Eric S. RaymondMagic-number elimination.
2017-06-06 Eric S. RaymondAbstract out NOBJECTS (formerly magic number 100).
2017-06-06 Eric S. RaymondReplace homebrew IABS() with C kubrary labs(3).
2017-06-02 Eric S. RaymondHeader consolidation - main.h, misc.h, and share.h...
2017-06-01 Michael Jarvisuse char, not signed char 30/head
2017-05-31 Jason S. NinnemanRemove erroneous comment about PRNG usage. 26/head
2017-05-31 Eric S. RaymondFix things so seed doesn't cost clock time. seed
2017-05-30 Jason S. NinnemanLaunder seed generation through rand() to ensure seed... 25/head
2017-05-29 Jason S. NinnemanRemove an obfuscation scheme for the reservoir magic...
2017-05-29 Jason S. NinnemanReally mean it about strict C99 compliance. 21/head
2017-05-29 Eric S. RaymondSimplify build: nested makefiles considered harmful.
2017-05-29 Jason S. NinnemanMove database compilation out into its own tool (for... 15/head
2017-05-29 Jason S. NinnemanApply further polish and add in a couple of missing...
2017-05-28 Jason S. NinnemanFactor out handling of variables populated from the... 14/head
2017-05-26 Jason S. NinnemanEnsure the ZZZZ magic word is reproducible. 12/head
2017-05-26 Eric S. RaymondFlush log on interrupt, just for convenience.
2017-05-25 Eric S. RaymondRepeatable seeding is working.
2017-05-25 Eric S. RaymondImplement fallback handler that looks at the raw comman...
2017-05-25 Eric S. RaymondOnce again, take srand()/random() out of the initializa...
2017-05-25 Eric S. RaymondReapply "Clean up logic for exiting input loop and...
2017-05-24 Jason S. NinnemanRemove disused label. 7/head
2017-05-24 Eric S. RaymondRevert SEED handling and comment orocessing. It broke...
2017-05-24 Eric S. RaymondClean up logic for exiting input loop and scoring.
2017-05-24 Eric S. RaymondSeed command fully implemented but apparently buggy.
2017-05-24 Eric S. RaymondImplement stub handler for SEED command. Not hooked...
2017-05-24 Jason S. NinnemanAdd seedable PRNG using an adaptation the original...
2017-05-24 Eric S. RaymondRevert structurization changes, they broke database...
2017-05-24 Eric S. RaymondRevert a variable name previously changed to be out...
2017-05-24 Eric S. RaymondMore structurization.
2017-05-24 Eric S. RaymondMore globals to the game structure.
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