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More TAPification.
[open-adventure.git]
/
main.c
2017-07-09
Eric S. Raymond
Documentation polishing.
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2017-07-08
NHOrus
Bound the sizes of strcpy.
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2017-07-08
NHOrus
Minor deduplication
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2017-07-08
NHOrus
Restructure quips for invalid movements.
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2017-07-08
NHOrus
Restructure lightcheck
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2017-07-08
Eric S. Raymond
Set game.newloc when reincarnated. Fixes a bug.
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2017-07-07
NHOrus
Prevent access beyond boundaries of array on fallthrough
224/head
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2017-07-07
Eric S. Raymond
Eliminate magic numbers from C side of condition handling.
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2017-07-07
Eric S. Raymond
Purge magic numbers from C side of destination handling.
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2017-07-07
NHOrus
Don't forget to ask important questions when removing...
221/head
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2017-07-07
NHOrus
Plugged all memory leaks.
220/head
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2017-07-07
NHOrus
Don't zero stuff twice
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2017-07-07
NHOrus
Magic Number Elimination
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2017-07-05
Jason S. Ninneman
Working but unpolished refactor of bigwords().
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2017-07-05
NHOrus
Moved state_change to misc.c to start using it in main...
215/head
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2017-07-05
NHOrus
Magic number elimination
210/head
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2017-07-05
Eric S. Raymond
Magic-number elimination in the olover/alcove pasage...
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2017-07-04
Eric S. Raymond
Magic-number elimination.
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2017-07-04
Eric S. Raymond
Magic-number elimination.
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2017-07-04
Eric S. Raymond
Abstract out some state arithmetic.
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2017-07-04
Jason S. Ninneman
Begin replacing tests on strings with tests on vocab...
204/head
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2017-07-03
Eric S. Raymond
Use the raw buffer in tr command structure for editing.
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2017-07-03
Eric S. Raymond
Refactor tokenization to save raw tokens and use static...
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2017-07-03
Eric S. Raymond
Magic-number elimination.
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2017-07-03
Eric S. Raymond
playermove() never returns false; simplify accordingly
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2017-07-03
NHOrus
Broke all logical or into multiline statement to show...
200/head
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2017-07-03
NHOrus
Unspk'd pour command
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2017-07-02
Eric S. Raymond
Magic-number elimination.
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2017-07-02
Jason S. Ninneman
Eliminate the global game.blklin.
194/head
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2017-07-02
Eric S. Raymond
Magic-number elimination.
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2017-07-02
Aaron Traas
Moved application settings to settings_t struct
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2017-07-02
NHOrus
Capture wonkyness of extinguishing urn
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2017-07-02
Aaron Traas
Localize scope for restore file pointer in main.
186/head
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2017-07-02
Aaron Traas
centralize calls to make_zzword()
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2017-07-02
Aaron Traas
Fixed -r option. Added test to make sure it doesn't...
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2017-07-02
Aaron Traas
make_zzword() moved to initialize. Pruned unused stuff...
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2017-07-02
Eric S. Raymond
Rewrite dwarf-encounter ceck so coverage testing sees...
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2017-07-02
Eric S. Raymond
More magic-number elimination.
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2017-07-01
Eric S. Raymond
Supply missing implementation of nodwarf bit in travel...
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2017-07-01
Eric S. Raymond
Another step in de-obscurifying the travel code.
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2017-07-01
Jason S. Ninneman
Refactor specials[] to have strings instead of enum...
184/head
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2017-07-01
Eric S. Raymond
Minor refactor - create an equality function to simplif...
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2017-07-01
Eric S. Raymond
Forther break apart the magic enconding of travel arrays.
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2017-07-01
Eric S. Raymond
Remove debris from a misclick.
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2017-07-01
NHOrus
Do not compare state to magic numbers
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2017-07-01
Jason S. Ninneman
Jettison the -s option.
180/head
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2017-07-01
Jason S. Ninneman
Replace linenoise with libedit in code and build.
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2017-07-01
NHOrus
Reindend, compile out all save stuff
179/head
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2017-07-01
NHOrus
Put stuff back in init, C-style
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2017-07-01
Jason S. Ninneman
Apply DEMOTE_WORD().
178/head
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2017-07-01
Jason S. Ninneman
Interim magic number replacement.
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2017-07-01
Eric S. Raymond
Move PRNG initialization to simplify cheat.c
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2017-07-01
NHOrus
Spread documentation from init.c It was empty without...
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2017-07-01
NHOrus
Cut initialize in favor of implicit/default initializat...
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2017-07-01
Eric S. Raymond
Magic-number elimination.
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2017-07-01
NHOrus
Stop leaking memory
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2017-07-01
Jason S. Ninneman
Various cleanups.
173/head
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2017-06-30
NHOrus
Plugged little linenoise memory leaks.
170/head
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2017-06-30
Jason S. Ninneman
Remove some disused stuff.
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2017-06-30
Eric S. Raymond
Magic-number elimination.
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2017-06-30
NHOrus
Removed line as redundant
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2017-06-30
Eric S. Raymond
Remove gaps from arbitrary_messages, there are no more...
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2017-06-30
Eric S. Raymond
Magic-number elimination.
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2017-06-29
Eric S. Raymond
Start another round of magic_number removal, this time...
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2017-06-29
NHOrus
Breaking one-line conditionals
160/head
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2017-06-29
Eric S. Raymond
Re-indented.
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2017-06-29
Aaron Traas
Updated documentation
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2017-06-29
NHOrus
k2 is dead
157/head
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2017-06-29
NHOrus
Untangling variable reuse
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2017-06-29
NHOrus
Unshadowed k2 into k3 in main.c
155/head
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2017-06-29
Eric S. Raymond
Comment polishing.
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2017-06-29
Jason S. Ninneman
Finish newdb -> dungeon renaming.
153/head
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2017-06-29
Jason S. Ninneman
Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and...
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2017-06-29
Eric S. Raymond
Simplify conditional evaluation when processing travel...
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2017-06-29
Jason S. Ninneman
Completely wire vocab words in YAML to the code.
151/head
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2017-06-29
Eric S. Raymond
Eliminate some promiscuous variable reuse.
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2017-06-29
Eric S. Raymond
Improve documentation if the *most* obscure span of...
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2017-06-28
Eric S. Raymond
Magic-number elimination.
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2017-06-28
Aaron Traas
Test coverage: make LCOV ignore bug() and all calls...
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2017-06-28
Aaron Traas
Test coverage: make LCOV ignore sig_handler and OOM...
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2017-06-28
Eric S. Raymond
Magic-number elimination.
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2017-06-28
Eric S. Raymond
Comment polishing.
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2017-06-28
Eric S. Raymond
De-macroize references to travel opcode fields we won...
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2017-06-28
Eric S. Raymond
More macro abstraction of the travel opcodes.
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2017-06-28
Eric S. Raymond
After splitting out the stop field, nothing ever negate...
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2017-06-28
Eric S. Raymond
Break travel opcodes into a two-element structure.
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2017-06-28
Eric S. Raymond
All travel[] references are now wrapped in extractor...
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2017-06-28
Eric S. Raymond
Begin abstracting out the magic properties of travel...
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2017-06-27
Eric S. Raymond
Minor refactoring step.
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2017-06-27
Eric S. Raymond
Travel tables are all done from YAML now.
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2017-06-27
Jason S. Ninneman
Abolish VOCWRD().
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2017-06-27
Jason S. Ninneman
Reexpress the motion words in adventure.yaml.
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2017-06-26
Jason S. Ninneman
Use enums for object number mnemonics instead of VOCWRD...
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2017-06-26
Jason S. Ninneman
object_descriptions[] is now objects[].
136/head
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2017-06-26
Eric S. Raymond
Squash a compiler warning.
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2017-06-26
Eric S. Raymond
Change the name of the KEY array to avoid an upcoming...
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2017-06-26
Eric S. Raymond
Take FORTRANish upper-case function names to C-style...
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2017-06-26
Eric S. Raymond
Unsnarl the motion code some more.
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2017-06-25
Eric S. Raymond
Begin toounsnarl the way the TRAVEL array is used.
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2017-06-25
Eric S. Raymond
Magic-number elimination.
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