2017-06-29 |
NHOrus | Unshadowed k2 into k3 in main.c 155/head |
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2017-06-29 |
Jason S. Ninneman | Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and... |
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2017-06-28 |
Eric S. Raymond | De-macroize references to travel opcode fields we won... |
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2017-06-28 |
Eric S. Raymond | More macro abstraction of the travel opcodes. |
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2017-06-28 |
Eric S. Raymond | After splitting out the stop field, nothing ever negate... |
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2017-06-28 |
Eric S. Raymond | Break travel opcodes into a two-element structure. |
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2017-06-27 |
Eric S. Raymond | Travel tables are all done from YAML now. |
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2017-06-27 |
Jason S. Ninneman | Abolish VOCWRD(). |
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2017-06-27 |
Jason S. Ninneman | Reexpress the motion words in adventure.yaml. |
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2017-06-26 |
Jason S. Ninneman | Use enums for object number mnemonics instead of VOCWRD... |
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2017-06-26 |
Jason S. Ninneman | object_descriptions[] is now objects[]. 136/head |
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2017-06-26 |
Eric S. Raymond | Change the name of the KEY array to avoid an upcoming... |
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2017-06-26 |
Eric S. Raymond | Take FORTRANish upper-case function names to C-style... |
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2017-06-25 |
Eric S. Raymond | Dix off-by-one errors induced by tightening some array... |
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2017-06-25 |
Eric S. Raymond | Fully subsume section 7 into YAML. |
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2017-06-24 |
Eric S. Raymond | Improve comments, eliminate magic numbers. |
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2017-06-24 |
Eric S. Raymond | Give generate constant arrays the const specifier. |
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2017-06-24 |
Eric S. Raymond | Replace magic MINTRS/MAXTRS with a treasure attribute... |
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2017-06-24 |
Eric S. Raymond | LOCSIZ -> NLOCATIONS, finishing limit-name cleanup. |
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2017-06-24 |
Eric S. Raymond | More fixed limits (NOBJECTS, LOCSIZ) stop being fixed. |
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2017-06-24 |
Eric S. Raymond | Rationalize names of structure array sizes. |
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2017-06-24 |
Eric S. Raymond | Elimination of OBJSND. |
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2017-06-23 |
Eric S. Raymond | Location sounds are now declared by YAML. |
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2017-06-23 |
Eric S. Raymond | Toss unused parts of dungeon.c and init.c |
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2017-06-22 |
Eric S. Raymond | Replace macros with condition bits. |
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2017-06-22 |
Eric S. Raymond | Give the FORCED property a real cond bit. Delete some... |
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2017-06-22 |
Eric S. Raymond | Switch fully over to YAML generation of condition bits... |
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2017-06-21 |
Jason S. Ninneman | Switch to 0-indexing for hint handling code. 127/head |
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2017-06-21 |
Jason S. Ninneman | Abolish HNTMAX and HNTSIZ in favor of HINT_COUNT. |
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2017-06-20 |
Jason S. Ninneman | Clean out some disused variables. |
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2017-06-19 |
Peje Nilsson | Merge branch 'master' into magic-number |
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2017-06-19 |
Eric S. Raymond | Mostly confine assumptions about what token_t is to... |
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2017-06-19 |
Eric S. Raymond | Concentrate all magic-number values for packed-string... |
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2017-06-19 |
NHOrus | Even less magic 111/head |
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2017-06-19 |
Jason S. Ninneman | Abolish MAXDIE in favor of maximum_deaths. 104/head |
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2017-06-19 |
Eric S. Raymond | No longer restricted to 6-character FORTRAN identifiers. |
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2017-06-18 |
Eric S. Raymond | Re-format to consistent indent style with "make indent". |
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2017-06-17 |
NHOrus | Little cleanup of variable names 94/head |
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2017-06-16 |
Peje Nilsson | Merge branch 'master' into actions-arithmetic 87/head |
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2017-06-16 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-15 |
Eric S. Raymond | Use symbolic shortnames for locations. |
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2017-06-15 |
NHOrus | Localizing variables 82/head 83/head |
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2017-06-15 |
Eric S. Raymond | Use LOC_* constants for locations. Clean up some ARB_... |
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2017-06-14 |
Jason S. Ninneman | Put the long and short location descriptions into a... 79/head |
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2017-06-13 |
Eric S. Raymond | Abolish setup check, there's no possibility of restart. |
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2017-06-11 |
Jason S. Ninneman | More retrofitting. |
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2017-06-08 |
Eric S. Raymond | Abolish funcs.h. |
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2017-06-07 |
Eric S. Raymond | Move MAXDIE computation to dungeonmaker. |
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2017-06-07 |
Eric S. Raymond | init.c is now real C. |
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2017-06-07 |
Eric S. Raymond | Goto elimination. |
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2017-06-07 |
Eric S. Raymond | Eliminate globals. |
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2017-06-07 |
Eric S. Raymond | Localize TK. |
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2017-06-07 |
Eric S. Raymond | Narrow the scope of IGO. |
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2017-06-07 |
Eric S. Raymond | Finish moving state arrays into game structure block. |
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2017-06-07 |
Eric S. Raymond | More collecting of globals. |
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2017-06-07 |
Eric S. Raymond | Magic-number cleanup. |
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2017-06-07 |
Eric S. Raymond | Bite the bullet - size siymbols have to be shared. |
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2017-06-07 |
Eric S. Raymond | Bring SETUP variable into game state block |
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2017-06-07 |
Eric S. Raymond | Pull more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Move more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Pack more globals into the game block structure. |
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2017-06-07 |
Eric S. Raymond | Capture clock variables into the game-state block. |
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2017-06-07 |
Eric S. Raymond | First step in game state encapsulation: the dwarf ... |
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2017-06-07 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-06 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-06 |
Eric S. Raymond | Abstract out NOBJECTS (formerly magic number 100). |
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2017-06-06 |
Eric S. Raymond | Replace homebrew IABS() with C kubrary labs(3). |
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2017-06-02 |
Eric S. Raymond | Header consolidation - main.h, misc.h, and share.h... |
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2017-05-29 |
Eric S. Raymond | Simplify build: nested makefiles considered harmful. |
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2017-05-29 |
Jason S. Ninneman | Move database compilation out into its own tool (for... 15/head |
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2017-05-28 |
Jason S. Ninneman | Factor out handling of variables populated from the... 14/head |
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2017-05-26 |
Jason S. Ninneman | Just say no to encrypting internal state. 11/head |
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2017-05-24 |
Eric S. Raymond | Revert structurization changes, they broke database... |
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2017-05-24 |
Eric S. Raymond | Revert a variable name previously changed to be out... |
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2017-05-24 |
Eric S. Raymond | More structurization. |
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2017-05-24 |
Eric S. Raymond | More global-to-structure moves. |
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2017-05-23 |
Eric S. Raymond | Move more globals into the state structure. |
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2017-05-23 |
Eric S. Raymond | Begin gathering saveable game state into a structure... |
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2017-05-23 |
Eric S. Raymond | Added oldstyle option. |
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2017-05-23 |
Eric S. Raymond | Fix capitalization glitches. |
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2017-05-23 |
Eric S. Raymond | Fix strange inside-out organization of the input routines. |
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2017-05-22 |
Eric S. Raymond | Correct long-size bug that resulted in checksum error. |
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2017-05-21 |
Eric S. Raymond | Fix up case on all comments to make them more readable... |
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2017-05-18 |
Eric S. Raymond | More boolification. |
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2017-05-18 |
Eric S. Raymond | Replace fDATIME with ANSI/POSIX clock_gettime(). Rip... |
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2017-05-18 |
Eric S. Raymond | Use prototypes and bools. |
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2017-02-16 |
Eric S. Raymond | Minimal forward-port to modern C - just enough to get... |
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2017-02-16 |
Eric S. Raymond | Don Wood's 430-point Adventure 2.5 from 1995, from... |
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