2024-06-27 |
Eric S. Raymond | Cease relying on C storage starting zeroed. |
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2024-01-29 |
Eric S. Raymond | 1TBS reflow, the bracening. |
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2024-01-28 |
Eric S. Raymond | 1TBS reflow with clang-format. |
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2024-01-28 |
Eric S. Raymond | Place1TBS mandatory braces. |
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2024-01-28 |
Eric S. Raymond | Simplify SPDX copyright lines to the shortest canonical... |
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2024-01-03 |
Eric S. Raymond | Fix up copyright notices. SPDX wants only one per file. |
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2024-01-03 |
Eric S. Raymond | Simplify some dependencies. |
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2024-01-02 |
Eric S. Raymond | Initialize dwarf locations in YAML, not C. |
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2023-04-15 |
Eric S. Raymond | Improve state-macro encapsulation. |
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2023-04-14 |
Eric S. Raymond | Simplify initialization code. All tests pass, 100... |
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2023-04-08 |
Eric S. Raymond | Encapsulate object-state state tests and setttings... |
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2023-04-07 |
Eric S. Raymond | Structurize object info. |
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2023-04-07 |
Eric S. Raymond | Structurize locatiuon info. |
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2023-04-07 |
Eric S. Raymond | Structurize the informaruin about dwarves. |
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2023-04-07 |
Eric S. Raymond | Fix some screwy formatting of conditionals... |
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2023-04-03 |
Eric S. Raymond | Partial REUSE cmpliance. |
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2023-03-14 |
Eric S. Raymond | Magic-number elimination. |
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2022-04-19 |
Eric S. Raymond | Magic-number elimination. |
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2022-04-06 |
Eric S. Raymond | Namespace splittiing to prune the maze graph. No eeffec... |
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2019-02-28 |
Eric S. Raymond | The FORTRAN-derived longs were semantically ints. ... |
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2018-03-09 |
Eric S. Raymond | SPDXify the code. |
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2017-09-10 |
NHOrus | Put some of important parameters into fixed width signe... |
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2017-07-05 |
Jason S. Ninneman | Working but unpolished refactor of bigwords(). |
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2017-07-03 |
NHOrus | Broke all logical or into multiline statement to show... 200/head |
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2017-07-02 |
Eric S. Raymond | Magic-number elimination. |
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2017-07-02 |
Jason S. Ninneman | Eliminate the global game.blklin. 194/head |
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2017-07-02 |
Eric S. Raymond | Magic-number elimination. |
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2017-07-02 |
Aaron Traas | Moved application settings to settings_t struct |
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2017-07-02 |
Aaron Traas | centralize calls to make_zzword() |
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2017-07-02 |
Aaron Traas | make_zzword() moved to initialize. Pruned unused stuff... |
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2017-07-01 |
NHOrus | Put stuff back in init, C-style |
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2017-07-01 |
Eric S. Raymond | Move PRNG initialization to simplify cheat.c |
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2017-07-01 |
NHOrus | Spread documentation from init.c It was empty without... |
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2017-07-01 |
NHOrus | Cut initialize in favor of implicit/default initializat... |
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2017-06-29 |
NHOrus | Unshadowed k2 into k3 in main.c 155/head |
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2017-06-29 |
Jason S. Ninneman | Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and... |
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2017-06-28 |
Eric S. Raymond | De-macroize references to travel opcode fields we won... |
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2017-06-28 |
Eric S. Raymond | More macro abstraction of the travel opcodes. |
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2017-06-28 |
Eric S. Raymond | After splitting out the stop field, nothing ever negate... |
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2017-06-28 |
Eric S. Raymond | Break travel opcodes into a two-element structure. |
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2017-06-27 |
Eric S. Raymond | Travel tables are all done from YAML now. |
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2017-06-27 |
Jason S. Ninneman | Abolish VOCWRD(). |
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2017-06-27 |
Jason S. Ninneman | Reexpress the motion words in adventure.yaml. |
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2017-06-26 |
Jason S. Ninneman | Use enums for object number mnemonics instead of VOCWRD... |
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2017-06-26 |
Jason S. Ninneman | object_descriptions[] is now objects[]. 136/head |
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2017-06-26 |
Eric S. Raymond | Change the name of the KEY array to avoid an upcoming... |
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2017-06-26 |
Eric S. Raymond | Take FORTRANish upper-case function names to C-style... |
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2017-06-25 |
Eric S. Raymond | Dix off-by-one errors induced by tightening some array... |
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2017-06-25 |
Eric S. Raymond | Fully subsume section 7 into YAML. |
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2017-06-24 |
Eric S. Raymond | Improve comments, eliminate magic numbers. |
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2017-06-24 |
Eric S. Raymond | Give generate constant arrays the const specifier. |
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2017-06-24 |
Eric S. Raymond | Replace magic MINTRS/MAXTRS with a treasure attribute... |
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2017-06-24 |
Eric S. Raymond | LOCSIZ -> NLOCATIONS, finishing limit-name cleanup. |
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2017-06-24 |
Eric S. Raymond | More fixed limits (NOBJECTS, LOCSIZ) stop being fixed. |
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2017-06-24 |
Eric S. Raymond | Rationalize names of structure array sizes. |
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2017-06-24 |
Eric S. Raymond | Elimination of OBJSND. |
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2017-06-23 |
Eric S. Raymond | Location sounds are now declared by YAML. |
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2017-06-23 |
Eric S. Raymond | Toss unused parts of dungeon.c and init.c |
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2017-06-22 |
Eric S. Raymond | Replace macros with condition bits. |
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2017-06-22 |
Eric S. Raymond | Give the FORCED property a real cond bit. Delete some... |
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2017-06-22 |
Eric S. Raymond | Switch fully over to YAML generation of condition bits... |
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2017-06-21 |
Jason S. Ninneman | Switch to 0-indexing for hint handling code. 127/head |
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2017-06-21 |
Jason S. Ninneman | Abolish HNTMAX and HNTSIZ in favor of HINT_COUNT. |
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2017-06-20 |
Jason S. Ninneman | Clean out some disused variables. |
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2017-06-19 |
Peje Nilsson | Merge branch 'master' into magic-number |
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2017-06-19 |
Eric S. Raymond | Mostly confine assumptions about what token_t is to... |
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2017-06-19 |
Eric S. Raymond | Concentrate all magic-number values for packed-string... |
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2017-06-19 |
NHOrus | Even less magic 111/head |
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2017-06-19 |
Jason S. Ninneman | Abolish MAXDIE in favor of maximum_deaths. 104/head |
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2017-06-19 |
Eric S. Raymond | No longer restricted to 6-character FORTRAN identifiers. |
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2017-06-18 |
Eric S. Raymond | Re-format to consistent indent style with "make indent". |
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2017-06-17 |
NHOrus | Little cleanup of variable names 94/head |
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2017-06-16 |
Peje Nilsson | Merge branch 'master' into actions-arithmetic 87/head |
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2017-06-16 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-15 |
Eric S. Raymond | Use symbolic shortnames for locations. |
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2017-06-15 |
NHOrus | Localizing variables 82/head 83/head |
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2017-06-15 |
Eric S. Raymond | Use LOC_* constants for locations. Clean up some ARB_... |
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2017-06-14 |
Jason S. Ninneman | Put the long and short location descriptions into a... 79/head |
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2017-06-13 |
Eric S. Raymond | Abolish setup check, there's no possibility of restart. |
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2017-06-11 |
Jason S. Ninneman | More retrofitting. |
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2017-06-08 |
Eric S. Raymond | Abolish funcs.h. |
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2017-06-07 |
Eric S. Raymond | Move MAXDIE computation to dungeonmaker. |
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2017-06-07 |
Eric S. Raymond | init.c is now real C. |
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2017-06-07 |
Eric S. Raymond | Goto elimination. |
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2017-06-07 |
Eric S. Raymond | Eliminate globals. |
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2017-06-07 |
Eric S. Raymond | Localize TK. |
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2017-06-07 |
Eric S. Raymond | Narrow the scope of IGO. |
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2017-06-07 |
Eric S. Raymond | Finish moving state arrays into game structure block. |
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2017-06-07 |
Eric S. Raymond | More collecting of globals. |
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2017-06-07 |
Eric S. Raymond | Magic-number cleanup. |
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2017-06-07 |
Eric S. Raymond | Bite the bullet - size siymbols have to be shared. |
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2017-06-07 |
Eric S. Raymond | Bring SETUP variable into game state block |
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2017-06-07 |
Eric S. Raymond | Pull more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Move more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Pack more globals into the game block structure. |
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2017-06-07 |
Eric S. Raymond | Capture clock variables into the game-state block. |
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2017-06-07 |
Eric S. Raymond | First step in game state encapsulation: the dwarf ... |
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2017-06-07 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-06 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-06 |
Eric S. Raymond | Abstract out NOBJECTS (formerly magic number 100). |
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