Namespace splittiing to prune the maze graph. No eeffect on gameplay.
authorEric S. Raymond <esr@thyrsus.com>
Wed, 6 Apr 2022 22:59:14 +0000 (18:59 -0400)
committerEric S. Raymond <esr@thyrsus.com>
Wed, 6 Apr 2022 22:59:14 +0000 (18:59 -0400)
commit6dd37a6ec31285d8becb265f47bc49fda08276f5
tree0c0c773a4dc645a740bb315dd837fa4ed0c5bc9f
parent07f77a8ffd7e9f1dfdd09fe534323d3d1b206df7
Namespace splittiing to prune the maze graph. No eeffect on gameplay.
TODO
adventure.yaml
init.c
make_graph.py