Comment polishing.
[open-adventure.git] / advent.h
2017-06-26 Eric S. RaymondCreate a cheater to test strange save/resume cases.
2017-06-26 Jason S. NinnemanJettison some disused macros. 138/head
2017-06-26 Jason S. NinnemanUse enums for object number mnemonics instead of VOCWRD...
2017-06-26 Eric S. RaymondTake FORTRANish upper-case function names to C-style...
2017-06-25 Eric S. RaymondFix a report of conpile-time error.
2017-06-24 Eric S. RaymondImprove comments, eliminate magic numbers.
2017-06-24 Eric S. RaymondReplace magic MINTRS/MAXTRS with a treasure attribute...
2017-06-24 Eric S. RaymondLOCSIZ -> NLOCATIONS, finishing limit-name cleanup.
2017-06-24 Eric S. RaymondRationalize names of structure array sizes.
2017-06-24 Eric S. RaymondElimination of OBJSND.
2017-06-23 Eric S. RaymondAbolish unclean operation on OBJSOUND - it's now static.
2017-06-23 Eric S. RaymondName the lamp, grate, and bird states.
2017-06-22 Eric S. RaymondReplace macros with condition bits.
2017-06-22 Eric S. RaymondGive the FORCED property a real cond bit. Delete some...
2017-06-22 Eric S. RaymondSwitch fully over to YAML generation of condition bits...
2017-06-22 Eric S. RaymondGenerate initializer from YAML for Section 9 bits.
2017-06-22 Eric S. RaymondImprove namespace hygiene.
2017-06-21 Aaron Traasxstrdup() not called anywhere in source. Removed.
2017-06-21 Jason S. NinnemanAbolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
2017-06-21 Peje NilssonReplace SETPRM/[PR]SPEAK with variadic [pr]speak
2017-06-21 Eric S. RaymondWD* globals abolished. They're now members of the comma...
2017-06-20 Eric S. RaymondIntroduce command encapsulation structure.
2017-06-19 Peje NilssonMerge branch 'master' into magic-number 116/head
2017-06-19 Jason S. NinnemanFix typo and compiler warning. 115/head
2017-06-19 Jason S. NinnemanAdd token_to_packed() utility function.
2017-06-19 Peje NilssonMerge branch 'master' into magic-number
2017-06-19 Eric S. RaymondMostly confine assumptions about what token_t is to...
2017-06-19 Eric S. RaymondConcentrate all magic-number values for packed-string...
2017-06-19 Eric S. RaymondMore semantic typing - a step towards eliminating packing.
2017-06-19 Eric S. RaymondBoolify some logical variables.
2017-06-19 NHOrusEven less magic 111/head
2017-06-19 Eric S. RaymondMagic-number elimination.
2017-06-19 Eric S. RaymondMagic-number elimination. Fix possible glitch in troll...
2017-06-19 Jason S. NinnemanChange YES() to take const char* arguments.
2017-06-19 Eric S. RaymondNo longer restricted to 6-character FORTRAN identifiers.
2017-06-18 Bob Littlemagic numbers, show usage, fixed linty warnings 103/head
2017-06-18 Jason S. NinnemanGut and rebuild YES() with cleaner approach that doesn... 101/head
2017-06-18 Eric S. RaymondRemove unused code.
2017-06-18 Jason S. NinnemanRename newspeak() to speak(). 100/head
2017-06-18 Eric S. RaymondRefactor scoring so score() does not conditionally...
2017-06-18 Eric S. RaymondMagic-number limination. Improve test coverage.
2017-06-18 Bob LittleAdded 'linty' target for make
2017-06-17 Bob LittleMove a few prototypes and static'ed a few functions 97/head
2017-06-17 NHOrusResume from file on startup 93/head
2017-06-16 Peje NilssonSplit saveresume to reduce complexity
2017-06-16 Peje NilssonMerge branch 'master' into actions-arithmetic 87/head
2017-06-16 Eric S. RaymondMagic-number elimination.
2017-06-16 Eric S. RaymondMagic-number elimination.
2017-06-16 Peje NilssonMerge branch 'master' into actions-arithmetic
2017-06-15 Eric S. RaymondName another magic number.
2017-06-15 Eric S. RaymondMagic-numnber elimination.
2017-06-15 Peje NilssonMerge branch 'master' into actions-arithmetic 84/head
2017-06-15 Eric S. RaymondMore use of manifest constants.
2017-06-14 NHOrusLowering the scope And cleaning up some warnings from...
2017-06-14 Eric S. RaymondInclude LCG state in game saves.
2017-06-13 Eric S. RaymondMagic-number elimination.
2017-06-13 Eric S. RaymondMakere magic numbers for cond bits into symbols.
2017-06-13 Eric S. RaymondAbolish setup check, there's no possibility of restart.
2017-06-13 Eric S. RaymondRemove more unused code.
2017-06-13 Eric S. RaymondRemove now-unused code.
2017-06-12 Jason S. NinnemanUse strdup() instead of strncpy().
2017-06-12 Eric S. RaymondTurn MOD from function to macro.
2017-06-12 Eric S. RaymondAdd -s option.
2017-06-12 Eric S. RaymondFORTRAN line numbers returned from action() become...
2017-06-12 Eric S. RaymondLimit visibility of ugly globals.
2017-06-11 Jason S. NinnemanAbolish SPEAK().
2017-06-11 Jason S. NinnemanAdd missing function prototypes.
2017-06-11 Jason S. NinnemanCheck in dropped file.
2017-06-11 Eric S. RaymondClean up dummy macro arguments.
2017-06-10 Jason S. NinnemanUse a header/source set common to both advent and the...
2017-06-10 Eric S. RaymondIsolate the grotty save/resume code. Most of it will...
2017-06-10 Eric S. RaymondEnable input editing with the linenoise library.
2017-06-10 Eric S. RaymondReplace magic linenumbers with a clearer enum.
2017-06-09 Jason S. NinnemanRender the ascii<->advent character code mappings to... 57/head
2017-06-09 Eric S. RaymondAbolish global variable I.
2017-06-09 Eric S. RaymondAbolish a silly layer of macros.
2017-06-09 Eric S. RaymondEliminate an unused global.
2017-06-09 Eric S. RaymondEliminate a global variable.
2017-06-09 Eric S. RaymondAbolish global variable L.
2017-06-09 Eric S. RaymondAbolish global variable J.
2017-06-09 Eric S. RaymondBecause (almost) everything is done in handlers now...
2017-06-09 Eric S. RaymondMore vocabulary handlers.
2017-06-09 John BoyleReassure compiler ("control may reach end of non-void...
2017-06-08 Eric S. RaymondLocalize V1 and V2 in main.c
2017-06-08 Eric S. RaymondAbolish funcs.h.
2017-06-08 Eric S. RaymondDe-gotoify carry().
2017-06-08 Eric S. RaymondAttempt to repair GitLab build breakage.
2017-06-07 Eric S. RaymondMove MAXDIE computation to dungeonmaker.
2017-06-07 Eric S. RaymondGlobal-variable elimination.
2017-06-07 Eric S. RaymondEliminate globals.
2017-06-07 Eric S. RaymondLocalize TK.
2017-06-07 Eric S. RaymondNarrow the scope of IGO.
2017-06-07 Eric S. RaymondLocalize K2.
2017-06-07 Eric S. RaymondLocalize KK.
2017-06-07 Eric S. RaymondFully localize VERB.
2017-06-07 Eric S. RaymondLocalize a variable.
2017-06-07 Eric S. RaymondOBJ is completely localized.
2017-06-07 Eric S. RaymondLOC pulled into game structure block.
2017-06-07 Eric S. RaymondGlobal LL becomes local to command interpreter toplevel...
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
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