Coverage - Test going back when you can't.
[open-adventure.git] / advent.h
2017-06-07 Eric S. RaymondLocalize a variable.
2017-06-07 Eric S. RaymondOBJ is completely localized.
2017-06-07 Eric S. RaymondLOC pulled into game structure block.
2017-06-07 Eric S. RaymondGlobal LL becomes local to command interpreter toplevel...
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
2017-06-07 Eric S. RaymondMore collecting of globals.
2017-06-07 Eric S. RaymondMagic-number cleanup.
2017-06-07 Eric S. RaymondBite the bullet - size siymbols have to be shared.
2017-06-07 Eric S. RaymondBring SETUP variable into game state block
2017-06-07 Eric S. RaymondPull more globals into the game state block.
2017-06-07 Eric S. RaymondMove more globals into the game state block.
2017-06-07 Eric S. RaymondPack more globals into the game block structure.
2017-06-07 Eric S. RaymondCapture clock variables into the game-state block.
2017-06-07 Eric S. RaymondMore magic-number elimination, and some information...
2017-06-07 Eric S. RaymondMore more globals into the game state block.
2017-06-07 Eric S. RaymondFirst step in game state encapsulation: the dwarf ...
2017-06-07 Eric S. RaymondMagic-number elimination.
2017-06-06 Eric S. RaymondSemantic types.
2017-06-06 Eric S. RaymondBegin to split undifferentiated longs into semantic...
2017-06-06 Eric S. RaymondMagic-number elimination.
2017-06-06 Eric S. RaymondReplace homebrew IABS() with C kubrary labs(3).
2017-06-04 Jason S. NinnemanRemove a disused function, thereby upping the code...
2017-06-02 Eric S. RaymondSimplify bitmask test/set from FORTRANish to actual C.
2017-06-02 Eric S. RaymondMacro elimination - easy cases first. No logic changes.
2017-06-02 Eric S. RaymondHeader consolidation - main.h, misc.h, and share.h...