prout(" unaffected by photon blast.");
return;
case IHQUEST: /* Hit a thingy */
- if (Rand()>0.7) { // Used to be certain death
+ if (!(game.options & OPTION_THINGY) || Rand()>0.7) {
skip(1);
prouts("AAAAIIIIEEEEEEEEAAAAAAAAUUUUUGGGGGHHHHHHHHHHHH!!!");
skip(1);
} else {
/*
* Stas Sergeev added the possibility that
- * you can shove the Thingy.
+ * you can shove the Thingy abd piss it off.
+ * It then becomes an enemy and may fire at you.
*/
iqengry=1;
shoved=1;