+# SPDX-FileCopyrightText: Eric S. Raymond
+# SPDX-License-Identifier: BSD-2-Clause
+#
# This YAML file gets processed into a collection of data structures and
# variable initializers describing Colossal Cave. It replaces an ad-hoc
# text database shipped with Adventure versions up to 2.5. The format
# %S = the letter 's' or nothing (if a previous %d value is exactly 1)
# %V = substitute program version string
#
-# Copyright (c) 2017 by Eric S. Raymond
-# SPDX-License-Identifier: BSD-2-clause
# Motion names of the form MOT_* are not explicitly referenced in the
# locations YAML, but usually get compiled into generated C.