Fix strange inside-out organization of the input routines.
[open-adventure.git] / actions2.c
index ae2c2f4228f79ad0bca66eb26841bfba076a38ec..fb25c116e4c2df83a933d7fdeb56b565e453ea9b 100644 (file)
@@ -187,9 +187,9 @@ L9126:      if(OBJ == 0)SPK=44;
        MOVE(DRAGON,K);
        MOVE(RUG,K);
        DROP(BLOOD,K);
-       /* 9127 */ for (OBJ=1; OBJ<=100; OBJ++) {
+       for (OBJ=1; OBJ<=100; OBJ++) {
        if(PLACE[OBJ] == PLAC[DRAGON] || PLACE[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
-L9127: /*etc*/ ;
+       /*etc*/ ;
        } /* end loop */
        LOC=K;
        K=NUL;