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Fix strange inside-out organization of the input routines.
[open-adventure.git]
/
actions2.c
diff --git
a/actions2.c
b/actions2.c
index ae2c2f4228f79ad0bca66eb26841bfba076a38ec..fb25c116e4c2df83a933d7fdeb56b565e453ea9b 100644
(file)
--- a/
actions2.c
+++ b/
actions2.c
@@
-187,9
+187,9
@@
L9126: if(OBJ == 0)SPK=44;
MOVE(DRAGON,K);
MOVE(RUG,K);
DROP(BLOOD,K);
MOVE(DRAGON,K);
MOVE(RUG,K);
DROP(BLOOD,K);
-
/* 9127 */
for (OBJ=1; OBJ<=100; OBJ++) {
+ for (OBJ=1; OBJ<=100; OBJ++) {
if(PLACE[OBJ] == PLAC[DRAGON] || PLACE[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
if(PLACE[OBJ] == PLAC[DRAGON] || PLACE[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
-
L9127:
/*etc*/ ;
+
/*etc*/ ;
} /* end loop */
LOC=K;
K=NUL;
} /* end loop */
LOC=K;
K=NUL;