* similar label number for the caller to "goto".
*/
-/* Analyse a verb. remember what it was, go back for object if second word
+/* Analyse a verb. Remember what it was, go back for object if second word
* unless verb is "say", which snarfs arbitrary second word. */
-int action(long STARTAT) {
+int action(FILE *input, long STARTAT) {
switch(STARTAT) {
case 4000: goto L4000;
case 4090: goto L4090;
/* Analyse an intransitive verb (ie, no object given yet). */
-L4080: switch (VERB-1) { case 0: goto L8010; case 1: return(8000); case 2:
+ switch (VERB-1) { case 0: goto L8010; case 1: return(8000); case 2:
return(8000); case 3: goto L8040; case 4: return(2009); case 5: goto L8040;
case 6: goto L8070; case 7: goto L8080; case 8: return(8000); case
9: return(8000); case 10: return(2011); case 11: goto L9120; case 12:
/* Routines for performing the various action verbs */
/* Statement numbers in this section are 8000 for intransitive verbs, 9000 for
- * transitive, plus ten times the verb number. many intransitive verbs use the
+ * transitive, plus ten times the verb number. Many intransitive verbs use the
* transitive code, and some verbs use code for other verbs, as noted below. */
/* Carry, no object given yet. OK if only one object present. */
/* Attack also moved into separate module. */
-L9120: return(attack());
+L9120: return(attack(input));
/* Pour. If no object, or object is bottle, assume contents of bottle.
* special tests for pouring water or oil on plant or rusty door. */
L9134: OBJ=URN;
goto L9220;
-/* Eat. Intransitive: assume food if present, else ask what. transitive: food
+/* Eat. Intransitive: assume food if present, else ask what. Transitive: food
* ok, some things lose appetite, rest are ridiculous. */
L8140: if(!HERE(FOOD)) return(8000);
OGRE)SPK=71;
return(2011);
-/* Drink. If no object, assume water and look for it here. if water is in
+/* Drink. If no object, assume water and look for it here. If water is in
* the bottle, drink that, else must be at a water loc, so drink stream. */
L9150: if(OBJ == 0 && LIQLOC(LOC) != WATER && (LIQ(0) != WATER || !HERE(BOTTLE)))
/* Throw moved into separate module. */
-L9170: return(throw());
+L9170: return(throw(input));
-/* Quit. Intransitive only. verify intent and exit if that's what he wants. */
+/* Quit. Intransitive only. Verify intent and exit if that's what he wants. */
-L8180: if(YES(22,54,54)) score(1);
+L8180: if(YES(input,22,54,54)) score(1);
return(2012);
/* Find. Might be carrying it, or it might be here. Else give caveat. */
/* Read. Print stuff based on objtxt. Oyster (?) is special case. */
-L8270: /* 8275 */ for (I=1; I<=100; I++) {
-L8275: if(HERE(I) && OBJTXT[I] != 0 && PROP[I] >= 0)OBJ=OBJ*100+I;
+L8270: for (I=1; I<=100; I++) {
+ if(HERE(I) && OBJTXT[I] != 0 && PROP[I] >= 0)OBJ=OBJ*100+I;
} /* end loop */
if(OBJ > 100 || OBJ == 0 || DARK(0)) return(8000);
PSPEAK(OBJ,OBJTXT[OBJ]+PROP[OBJ]);
return(2012);
-L9275: CLSHNT=YES(192,193,54);
+L9275: CLSHNT=YES(input,192,193,54);
return(2012);
/* Break. Only works for mirror in repository and, of course, the vase. */
L8300: SPK=201;
RSPEAK(260);
- if(!YES(200,54,54)) return(2012);
+ if(!YES(input,200,54,54)) return(2012);
SAVED=SAVED+5;
KK= -1;
-/* This next part is shared with the "resume" code. the two cases are
+/* This next part is shared with the "resume" code. The two cases are
* distinguished by the value of kk (-1 for suspend, +1 for resume). */
L8305: DATIME(I,K);
/* Herewith are all the variables whose values can change during a game,
* omitting a few (such as I, J, ATTACK) whose values between turns are
* irrelevant and some whose values when a game is
- * suspended or resumed are guaranteed to match. if unsure whether a value
- * needs to be saved, include it. overkill can't hurt. pad the last savwds
+ * suspended or resumed are guaranteed to match. If unsure whether a value
+ * needs to be saved, include it. Overkill can't hurt. Pad the last savwds
* with junk variables to bring it up to 7 values. */
SAVWDS(ABBNUM,BLKLIN,BONUS,CLOCK1,CLOCK2,CLOSED,CLOSNG);
SAVWDS(DETAIL,DFLAG,DKILL,DTOTAL,FOOBAR,HOLDNG,IWEST);
L8310: KK=1;
if(LOC == 1 && ABB[1] == 1) goto L8305;
RSPEAK(268);
- if(!YES(200,54,54)) return(2012);
+ if(!YES(input,200,54,54)) return(2012);
goto L8305;
L8312: SETPRM(1,K/10,MOD(K,10));