Comment polishing.
[open-adventure.git] / newdb.h
1 typedef struct {
2   char* inventory;
3   char** longs;
4 } object_description_s;
5
6 extern char* long_location_descriptions[];
7 extern char* short_location_descriptions[];
8 extern object_description_s object_descriptions[];
9 extern char* arbitrary_messages[];
10 extern char* class_messages[];
11 extern char* turn_threshold_messages[];
12
13 extern size_t CLSSES;