Fix the self destruct on gameobj objects.
authorChristopher Allan Webber <cwebber@dustycloud.org>
Tue, 24 Jan 2017 16:57:33 +0000 (10:57 -0600)
committerChristopher Allan Webber <cwebber@dustycloud.org>
Tue, 24 Jan 2017 16:57:33 +0000 (10:57 -0600)
We basically need to accept but ignore the key argument.
I mean, we could ignore all arguments, but we might as well show it's
there.


No differences found