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Fix the self destruct on gameobj objects.
author
Christopher Allan Webber
<cwebber@dustycloud.org>
Tue, 24 Jan 2017 16:57:33 +0000
(10:57 -0600)
committer
Christopher Allan Webber
<cwebber@dustycloud.org>
Tue, 24 Jan 2017 16:57:33 +0000
(10:57 -0600)
We basically need to accept but ignore the key argument.
I mean, we could ignore all arguments, but we might as well show it's
there.
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