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Fix the self destruct on gameobj objects.
[mudsync.git]
/
mudsync
/
gameobj.scm
diff --git
a/mudsync/gameobj.scm
b/mudsync/gameobj.scm
index 370ba47d2d67ecb104a9d37d0950a85dd6b81fa2..11de8d3cce86604c7ba3ca4dacf7394745a23bba 100644
(file)
--- a/
mudsync/gameobj.scm
+++ b/
mudsync/gameobj.scm
@@
-314,7
+314,7
@@
By default, this is whether or not the generally-visible flag is set."
;; Boom!
(self-destruct gameobj))
-(define
(gameobj-act-self-destruct gameobj message
)
+(define
* (gameobj-act-self-destruct gameobj message #:key why
)
"Action routine for self destruction"
(gameobj-self-destruct gameobj))