! ==============================================================================
! ENGLISH: Language Definition File
!
! ==============================================================================
! ENGLISH: Language Definition File
!
!
! This file is free software: you can redistribute it and/or modify
! it under the terms of the GNU Affero General Public License as
!
! This file is free software: you can redistribute it and/or modify
! it under the terms of the GNU Affero General Public License as
! ----------------------------------------------------------------------------
[ LanguageVerbLikesAdverb w;
! ----------------------------------------------------------------------------
[ LanguageVerbLikesAdverb w;
+ 4: CSubjectVerb(actor, false, false, "need to take", 0, 0, "had to take");
+ print " ", (the) x1, " ";
+ if (x2 has container)
+ print "out";
+ else
+ print "off";
+ " of ", (the) x2, " before dropping ", (ItOrThem) x1, ".";
print " ";
5: print "^Would you like to RESTART, RESTORE a saved game";
#Ifdef DEATH_MENTION_UNDO;
print " ";
5: print "^Would you like to RESTART, RESTORE a saved game";
#Ifdef DEATH_MENTION_UNDO;
#Endif;
if (TASKS_PROVIDED == 0) print ", give the FULL score for that game";
if (deadflag == 2 && AMUSING_PROVIDED == 0)
#Endif;
if (TASKS_PROVIDED == 0) print ", give the FULL score for that game";
if (deadflag == 2 && AMUSING_PROVIDED == 0)
11: CSubjectIs (x1,true); " fixed in place.";
12: CSubjectIs (actor,true); " carrying too many things already.";
13: "(putting ", (the) x1, " into ", (the) x2, " to make room)";
11: CSubjectIs (x1,true); " fixed in place.";
12: CSubjectIs (actor,true); " carrying too many things already.";
13: "(putting ", (the) x1, " into ", (the) x2, " to make room)";
- 14: CSubjectVerb(actor, false, false, "should take", 0, 0, "should have taken");
- " ", (the) x1, " first.";
}
Taste: switch (n) {
1: CSubjectVerb(actor,true,false,"taste",0,"tastes","tasted"); " nothing unexpected.";
}
Taste: switch (n) {
1: CSubjectVerb(actor,true,false,"taste",0,"tastes","tasted"); " nothing unexpected.";
2: CSubjectIs (actor,true); " not holding ", (ThatOrThose) x1, ".";
3: CSubjectIs (actor,true); " already wearing ", (ThatOrThose) x1, ".";
4: CSubjectVerb(actor,false,false,"put on",0,"puts on","put on"); " ", (the) x1, ".";
2: CSubjectIs (actor,true); " not holding ", (ThatOrThose) x1, ".";
3: CSubjectIs (actor,true); " already wearing ", (ThatOrThose) x1, ".";
4: CSubjectVerb(actor,false,false,"put on",0,"puts on","put on"); " ", (the) x1, ".";
+ 5: CSubjectVerb(actor, false, false, "need to take", 0, 0, "had to take");
+ print " ", (the) x1, " ";
+ if (x2 has container)
+ print "out";
+ else
+ print "off";
+ " of ", (the) x2, " before wearing ", (ItOrThem) x1, ".";