2017-01-29 |
Christopher... | props stuff |
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2017-01-29 |
Christopher... | Fix the bell and start adding the hard disk |
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2017-01-29 |
Christopher... | finishing unfinished comment |
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2017-01-29 |
Christopher... | distinguish container-sub-commands and container-dom... |
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2017-01-29 |
Christopher... | a note about the equality of containers |
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2017-01-29 |
Christopher... | Add guix.scm and patched live repl guile |
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2017-01-28 |
Christopher... | Move containers over to their own module. |
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2017-01-28 |
Christopher... | Hm no to hm well |
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2017-01-28 |
Christopher... | Add proxy-items as its own little class |
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2017-01-28 |
Christopher... | Fix up default-objection in cmd-take-from |
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2017-01-28 |
Christopher... | take from proxy, and add some more objects to hallway |
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2017-01-28 |
Christopher... | retooling hackthena |
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2017-01-28 |
Christopher... | use ci-member, allow specifying why not to being taken... |
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2017-01-28 |
Christopher... | add utils.scm |
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2017-01-28 |
Christopher... | Allow to specify what the player is on take-from /... |
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2017-01-28 |
Christopher... | remove room: and npc: and thing: prefixes |
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2017-01-28 |
Christopher... | better take/drop |
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2017-01-28 |
Christopher... | fixed up the inventory command |
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2017-01-28 |
Christopher... | some more scrolling tweaks |
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2017-01-28 |
Christopher... | adjust bullets |
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2017-01-28 |
Christopher... | Some scrolling tweaks |
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2017-01-27 |
Christopher... | reknowned -> legendary |
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2017-01-27 |
Christopher... | Switching St. Ignucius statue to Hackthena |
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2017-01-27 |
Christopher... | A working toy chest :) |
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2017-01-26 |
Christopher... | remove some useless whitespace |
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2017-01-26 |
Christopher... | Switching from #:generally-visible to #:invisible?... |
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2017-01-26 |
Christopher... | Don't tell ourselves what we're doing |
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2017-01-26 |
Christopher... | remove pks |
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2017-01-26 |
Christopher... | Add container ability to gameobjs |
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2017-01-26 |
Christopher... | add inside and out to prepositions list |
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2017-01-26 |
Christopher... | Add "from" to list of prepositions in parser.scm |
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2017-01-26 |
Christopher... | Remove thing and fold into gameobj. Allow to mark... |
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2017-01-25 |
Christopher... | Add wire cage |
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2017-01-25 |
Christopher... | Adjust clerk's description a bit. |
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2017-01-25 |
Christopher... | Make commands use the inheritable rmeta-slot tooling |
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2017-01-25 |
Christopher... | EVLIS, not Evlis |
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2017-01-25 |
Christopher... | Update to use #:init-thunk instead of #:init-value... |
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2017-01-25 |
Christopher... | switch room "tell" to not use string-apend |
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2017-01-25 |
Christopher... | Add friendlier message for when parser/matcher can... |
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2017-01-24 |
Christopher... | Fix the self destruct on gameobj objects. |
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2017-01-24 |
Christopher... | Add items from the cabinet |
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2017-01-23 |
Christopher... | A friendlier intro room |
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2017-01-23 |
Christopher... | Add no smoking sign to smoking parlor |
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2017-01-23 |
Christopher... | Use simple comma-join when listing items in a room. |
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2017-01-23 |
Christopher... | scrubl up a couple of room descriptions |
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2017-01-23 |
Christopher... | Add pre-tag to scrubl |
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2017-01-23 |
Christopher... | Switch things over to using scrubl |
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2017-01-23 |
Christopher... | Add br to scrubl |
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2017-01-23 |
Christopher... | some improvements to asking about things |
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2017-01-23 |
Christopher... | Offer a help menu if a user is confused. |
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2017-01-23 |
Christopher... | Rudimentary help system. |
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2017-01-23 |
Christopher... | Restrict our scrubl structure to p, strong, emph for now |
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2017-01-23 |
Christopher... | New backronym for SCRUBL, export stuff, make faster |
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2017-01-23 |
Christopher... | Add new basic scrubl system (not using it yet though) |
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2017-01-22 |
Christopher... | Some tweaks to the clerk speech stuff websocket |
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2017-01-22 |
Christopher... | formatted output |
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2017-01-22 |
Christopher... | removing pks |
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2017-01-21 |
Christopher... | Connect to the right url no matter where we connect... |
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2017-01-21 |
Christopher... | websockets support works! :D |
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2017-01-21 |
Christopher... | rename #input to #main-input |
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2017-01-21 |
Christopher... | sending messages to the server from websockets works |
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2017-01-21 |
Christopher... | Add copright header, and also now data appends an element |
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2017-01-21 |
Christopher... | whitespace |
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2017-01-21 |
Christopher... | Chat alignment works "properly", thanks to a hack |
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2017-01-21 |
Christopher... | adding inconsolata and doing a slight amount of theming |
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2017-01-21 |
Christopher... | reply using new reply method |
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2017-01-20 |
Christopher... | More progress towards working websockets stuff. Add... |
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2017-01-20 |
Christopher... | scrolly stuff |
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2017-01-20 |
Christopher... | Full screen css structure |
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2017-01-20 |
Christopher... | Basic infrastructure for websocket support |
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2017-01-20 |
Christopher... | Add infrastructure for static files, etc |
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2017-01-19 |
Christopher... | Clean up the networking code a bit. |
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2017-01-19 |
Christopher... | Better gameobj-inject! system. Also now use run-hive. |
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2017-01-04 |
Christopher... | Rename msg-foo to mbody-foo |
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2017-01-04 |
Christopher... | Update calls of hive-create-actor to bootstrap-actor |
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2017-01-03 |
Christopher... | Update all actor usage of <- to not pass in from-actor. |
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2017-01-02 |
Christopher... | Rename call of start-agenda to run-agenda |
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2017-01-02 |
Christopher... | Only keep looping while the actor is alive |
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2017-01-02 |
Christopher... | Use new <repl-manager> |
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2016-12-21 |
Christopher... | Update to use build-actions; fix clerk communication |
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2016-12-17 |
Christopher... | Update mudsync code to use easier to use action inherit... |
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2016-12-14 |
Christopher... | Document why the clerk-act-update-loop calls itself |
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2016-12-13 |
Christopher... | Use msg-val everywhere and fix some definitions' argume... |
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2016-12-12 |
Christopher... | Port to the remove-define-mhandler 8sync branch |
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2016-12-11 |
Christopher... | Switch to using the <- syntax for everything |
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2016-12-11 |
Christopher... | Correcty disconnect from clients which provide the... |
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2016-12-11 |
Christopher... | Updating mudsync for 8sync suspendable-ports refactor |
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2016-12-11 |
Christopher... | Add some comments to summoning-bell-cmd-ring procedure |
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2016-12-10 |
Christopher... | gameobj: Fix dyn-ref match call wip-dbstuff |
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2016-05-13 |
Christopher... | fixed infinite recursion on clerk main loop |
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2016-05-11 |
Christopher... | Switch inject-special! to do-inject-special! |
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2016-05-11 |
Christopher... | Rename inject! to inject-gameobj! |
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2016-05-10 |
Christopher... | clerk dismissing, and a "special guest" |
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2016-05-10 |
Christopher... | Only change location when it isn't the same as current... |
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2016-05-10 |
Christopher... | technically we're 0.1.0-pre |
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2016-05-10 |
Christopher... | Moving README to right place |
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2016-05-10 |
Christopher... | Add a basic README file |
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2016-05-10 |
Christopher... | Last minute bricabrac fixes and adjustments |
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2016-05-10 |
Christopher... | add bricabrac and goblin-hq |
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2016-05-10 |
Christopher... | Add clerk and bell |
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next |