Christopher Allan Webber [Fri, 20 Jan 2017 17:07:37 +0000 (11:07 -0600)]
Full screen css structure
Christopher Allan Webber [Fri, 20 Jan 2017 16:41:54 +0000 (10:41 -0600)]
Basic infrastructure for websocket support
Christopher Allan Webber [Fri, 20 Jan 2017 16:39:38 +0000 (10:39 -0600)]
Add infrastructure for static files, etc
Christopher Allan Webber [Thu, 19 Jan 2017 19:56:10 +0000 (13:56 -0600)]
Clean up the networking code a bit.
Christopher Allan Webber [Thu, 19 Jan 2017 19:55:39 +0000 (13:55 -0600)]
Better gameobj-inject! system. Also now use run-hive.
Christopher Allan Webber [Wed, 4 Jan 2017 16:39:04 +0000 (10:39 -0600)]
Rename msg-foo to mbody-foo
Christopher Allan Webber [Wed, 4 Jan 2017 02:25:24 +0000 (20:25 -0600)]
Update calls of hive-create-actor to bootstrap-actor
Christopher Allan Webber [Tue, 3 Jan 2017 01:29:34 +0000 (19:29 -0600)]
Update all actor usage of <- to not pass in from-actor.
Unless necessary, in which case use <-*.
Christopher Allan Webber [Mon, 2 Jan 2017 22:37:16 +0000 (16:37 -0600)]
Rename call of start-agenda to run-agenda
Christopher Allan Webber [Mon, 2 Jan 2017 00:48:09 +0000 (18:48 -0600)]
Only keep looping while the actor is alive
Christopher Allan Webber [Mon, 2 Jan 2017 00:47:44 +0000 (18:47 -0600)]
Use new <repl-manager>
Christopher Allan Webber [Wed, 21 Dec 2016 19:05:43 +0000 (13:05 -0600)]
Update to use build-actions; fix clerk communication
Christopher Allan Webber [Sat, 17 Dec 2016 00:48:57 +0000 (18:48 -0600)]
Update mudsync code to use easier to use action inheritance system
Christopher Allan Webber [Wed, 14 Dec 2016 21:15:56 +0000 (15:15 -0600)]
Document why the clerk-act-update-loop calls itself
Christopher Allan Webber [Tue, 13 Dec 2016 18:45:13 +0000 (12:45 -0600)]
Use msg-val everywhere and fix some definitions' argument lists.
Christopher Allan Webber [Mon, 12 Dec 2016 22:27:46 +0000 (16:27 -0600)]
Port to the remove-define-mhandler 8sync branch
Christopher Allan Webber [Sun, 11 Dec 2016 17:05:07 +0000 (11:05 -0600)]
Switch to using the <- syntax for everything
Christopher Allan Webber [Sun, 11 Dec 2016 00:22:12 +0000 (18:22 -0600)]
Correcty disconnect from clients which provide the eof-object
Christopher Allan Webber [Sun, 11 Dec 2016 00:00:25 +0000 (18:00 -0600)]
Updating mudsync for 8sync suspendable-ports refactor
Christopher Allan Webber [Sun, 11 Dec 2016 00:01:30 +0000 (18:01 -0600)]
Add some comments to summoning-bell-cmd-ring procedure
Christopher Allan Webber [Sat, 10 Dec 2016 22:01:55 +0000 (16:01 -0600)]
gameobj: Fix dyn-ref match call
The condition for #f was broken, and had no body.
Christopher Allan Webber [Fri, 13 May 2016 21:02:13 +0000 (16:02 -0500)]
fixed infinite recursion on clerk main loop
Christopher Allan Webber [Wed, 11 May 2016 20:37:53 +0000 (15:37 -0500)]
Switch inject-special! to do-inject-special!
Christopher Allan Webber [Wed, 11 May 2016 20:36:03 +0000 (15:36 -0500)]
Rename inject! to inject-gameobj!
Christopher Allan Webber [Tue, 10 May 2016 04:29:09 +0000 (23:29 -0500)]
clerk dismissing, and a "special guest"
Christopher Allan Webber [Tue, 10 May 2016 04:09:10 +0000 (23:09 -0500)]
Only change location when it isn't the same as current location
Christopher Allan Webber [Tue, 10 May 2016 02:54:49 +0000 (21:54 -0500)]
technically we're 0.1.0-pre
Christopher Allan Webber [Tue, 10 May 2016 02:35:40 +0000 (21:35 -0500)]
Moving README to right place
Christopher Allan Webber [Tue, 10 May 2016 02:35:12 +0000 (21:35 -0500)]
Add a basic README file
Christopher Allan Webber [Tue, 10 May 2016 02:20:01 +0000 (21:20 -0500)]
Last minute bricabrac fixes and adjustments
Christopher Allan Webber [Tue, 10 May 2016 01:53:09 +0000 (20:53 -0500)]
add bricabrac and goblin-hq
Christopher Allan Webber [Tue, 10 May 2016 01:47:25 +0000 (20:47 -0500)]
Add clerk and bell
Christopher Allan Webber [Mon, 9 May 2016 15:27:52 +0000 (10:27 -0500)]
adding and dropping things works
Christopher Allan Webber [Mon, 9 May 2016 15:03:57 +0000 (10:03 -0500)]
basic things, with the ability to pick them up (but not put them down, heh)
Christopher Allan Webber [Sun, 8 May 2016 21:20:14 +0000 (16:20 -0500)]
start of smoking room, and some namespacing
Christopher Allan Webber [Sun, 8 May 2016 21:07:16 +0000 (16:07 -0500)]
remove "gameobj init!" debug message
Christopher Allan Webber [Sat, 7 May 2016 20:30:26 +0000 (15:30 -0500)]
remove debugging pk
Christopher Allan Webber [Sat, 7 May 2016 18:43:55 +0000 (13:43 -0500)]
added dynamic linking approach to exits. live hacking rooms works! :D :D
Christopher Allan Webber [Sat, 7 May 2016 17:24:34 +0000 (12:24 -0500)]
Most of the rest of support for live hacking!
Still need to add a dynamic linking system though and update rooms to
use it.
Christopher Allan Webber [Sat, 7 May 2016 14:48:24 +0000 (09:48 -0500)]
Injection almost works, you can pass along the appropriate action at least.
Christopher Allan Webber [Sat, 7 May 2016 14:45:08 +0000 (09:45 -0500)]
fill in caache comment
Christopher Allan Webber [Fri, 6 May 2016 23:46:57 +0000 (18:46 -0500)]
Add about to preposition list
Christopher Allan Webber [Fri, 6 May 2016 23:43:07 +0000 (18:43 -0500)]
add chat as an alias for talk
Christopher Allan Webber [Fri, 6 May 2016 23:38:02 +0000 (18:38 -0500)]
Add "to" to prepositions
Christopher Allan Webber [Fri, 6 May 2016 20:50:25 +0000 (15:50 -0500)]
Fix code for going someplace that doesn't exist
Christopher Allan Webber [Fri, 6 May 2016 20:12:28 +0000 (15:12 -0500)]
Added emote!
Christopher Allan Webber [Fri, 6 May 2016 19:39:54 +0000 (14:39 -0500)]
A bunch of stuff so you can set your own username
Christopher Allan Webber [Fri, 6 May 2016 18:03:34 +0000 (13:03 -0500)]
Announce to other room participants when a guest arrives
Christopher Allan Webber [Fri, 6 May 2016 17:59:15 +0000 (12:59 -0500)]
add the grand hallway
Christopher Allan Webber [Fri, 6 May 2016 17:59:06 +0000 (12:59 -0500)]
Announce comings and goings
Christopher Allan Webber [Fri, 6 May 2016 15:51:22 +0000 (10:51 -0500)]
remove debugging code
Christopher Allan Webber [Fri, 6 May 2016 15:30:34 +0000 (10:30 -0500)]
Adding missing (c) notices (thx jxself)
Christopher Allan Webber [Fri, 6 May 2016 15:29:26 +0000 (10:29 -0500)]
ability to say things, at last!
Christopher Allan Webber [Fri, 6 May 2016 15:16:05 +0000 (10:16 -0500)]
remove debug message
Christopher Allan Webber [Fri, 6 May 2016 15:06:44 +0000 (10:06 -0500)]
remove debug message
Christopher Allan Webber [Fri, 6 May 2016 15:05:50 +0000 (10:05 -0500)]
room level messages, client disconnection
Christopher Allan Webber [Fri, 6 May 2016 12:49:00 +0000 (07:49 -0500)]
more tweaks
Christopher Allan Webber [Fri, 6 May 2016 03:09:38 +0000 (22:09 -0500)]
curio cabinet and stuff
Christopher Allan Webber [Fri, 6 May 2016 02:58:11 +0000 (21:58 -0500)]
Add keyword for generally-visible
Christopher Allan Webber [Fri, 6 May 2016 02:18:55 +0000 (21:18 -0500)]
Add Hotel Bricabrac
Christopher Allan Webber [Thu, 5 May 2016 20:15:37 +0000 (15:15 -0500)]
You can now look at things
Christopher Allan Webber [Thu, 5 May 2016 20:06:54 +0000 (15:06 -0500)]
remove stupid pre/post message stuff
Christopher Allan Webber [Thu, 5 May 2016 19:38:09 +0000 (14:38 -0500)]
remove (pk 'foo)
Christopher Allan Webber [Thu, 5 May 2016 19:35:45 +0000 (14:35 -0500)]
See objects in the same room as you
Christopher Allan Webber [Thu, 5 May 2016 15:36:19 +0000 (10:36 -0500)]
Some docstrings on gameobj
Christopher Allan Webber [Thu, 5 May 2016 03:20:48 +0000 (22:20 -0500)]
Remove all accessors
Christopher Allan Webber [Thu, 5 May 2016 03:06:30 +0000 (22:06 -0500)]
Can FINALLY interact with objects! Woohoo!
Christopher Allan Webber [Wed, 4 May 2016 21:24:17 +0000 (16:24 -0500)]
rearchitect so that the world can init with a game-spec, not just a room-spec
Also rearchitect goblin-hq and start adding interesting things.
Christopher Allan Webber [Wed, 4 May 2016 19:01:47 +0000 (14:01 -0500)]
better go-where text
Christopher Allan Webber [Wed, 4 May 2016 18:57:42 +0000 (13:57 -0500)]
more dynamic dispatch of commands
Christopher Allan Webber [Wed, 4 May 2016 18:57:17 +0000 (13:57 -0500)]
INSTALL was awkwardly a nonexistant symlink
Christopher Allan Webber [Wed, 4 May 2016 18:31:06 +0000 (13:31 -0500)]
look in rooms
Christopher Allan Webber [Wed, 4 May 2016 03:31:18 +0000 (22:31 -0500)]
We can finally move around!
Christopher Allan Webber [Wed, 4 May 2016 02:44:01 +0000 (21:44 -0500)]
moving between rooms nearly works
Christopher Allan Webber [Wed, 4 May 2016 02:16:57 +0000 (21:16 -0500)]
commands finally dispatch
Christopher Allan Webber [Tue, 3 May 2016 20:06:10 +0000 (15:06 -0500)]
bad import made circular refs
Christopher Allan Webber [Tue, 3 May 2016 19:40:49 +0000 (14:40 -0500)]
gameobj refactor mostly working now
Christopher Allan Webber [Tue, 3 May 2016 18:50:26 +0000 (13:50 -0500)]
big refactor to players, rooms, gameobj stuff
Christopher Allan Webber [Tue, 3 May 2016 14:45:23 +0000 (09:45 -0500)]
Many steps towards handling input (but not there yet...)
Christopher Allan Webber [Mon, 2 May 2016 18:45:44 +0000 (13:45 -0500)]
import player correctly, pass off input correctly
Christopher Allan Webber [Mon, 2 May 2016 18:20:25 +0000 (13:20 -0500)]
goblin hq demo
Christopher Allan Webber [Mon, 2 May 2016 18:20:03 +0000 (13:20 -0500)]
Split mudsync.scm out into multiple files
Christopher Allan Webber [Mon, 2 May 2016 16:39:03 +0000 (11:39 -0500)]
Move networking stuff into its own file
Christopher Allan Webber [Mon, 2 May 2016 16:36:46 +0000 (11:36 -0500)]
Basic automake build stuff
Christopher Allan Webber [Mon, 2 May 2016 16:10:09 +0000 (11:10 -0500)]
refactoring commands slots
Christopher Allan Webber [Mon, 2 May 2016 16:03:21 +0000 (11:03 -0500)]
some example room commands
Christopher Allan Webber [Mon, 2 May 2016 15:01:44 +0000 (10:01 -0500)]
some TODOs
Christopher Allan Webber [Mon, 2 May 2016 14:59:32 +0000 (09:59 -0500)]
more basic gameobj and player stuff
Christopher Allan Webber [Mon, 2 May 2016 14:42:27 +0000 (09:42 -0500)]
Add commands and contain-commands to gameobj
Christopher Allan Webber [Mon, 2 May 2016 13:57:27 +0000 (08:57 -0500)]
Add copyright, clean up parser.scm
Christopher Allan Webber [Mon, 2 May 2016 13:47:35 +0000 (08:47 -0500)]
prototype sentence parsing code
Christopher Allan Webber [Sat, 30 Apr 2016 22:34:54 +0000 (17:34 -0500)]
Move location onto game-actor
Christopher Allan Webber [Sat, 30 Apr 2016 22:09:24 +0000 (17:09 -0500)]
Finally can connect and get a room description!
So much work just to get to that point....
Christopher Allan Webber [Sat, 30 Apr 2016 18:07:54 +0000 (13:07 -0500)]
room exit wiring
Christopher Allan Webber [Sat, 30 Apr 2016 15:16:16 +0000 (10:16 -0500)]
rooms and exits and things
Christopher Allan Webber [Sat, 30 Apr 2016 02:44:54 +0000 (21:44 -0500)]
Move game-master methods beneath it, use wrap-apply on them
Christopher Allan Webber [Fri, 29 Apr 2016 21:18:52 +0000 (16:18 -0500)]
Networking hooked up to rudimentary <game-master>
Christopher Allan Webber [Fri, 29 Apr 2016 19:18:43 +0000 (14:18 -0500)]
Add GPL
Christopher Allan Webber [Fri, 29 Apr 2016 19:17:05 +0000 (14:17 -0500)]
most network stuff, a copyright notice
Christopher Allan Webber [Fri, 29 Apr 2016 18:52:30 +0000 (13:52 -0500)]
Most of the network code is working, it seems