Add keyword for generally-visible
authorChristopher Allan Webber <cwebber@dustycloud.org>
Fri, 6 May 2016 02:58:11 +0000 (21:58 -0500)
committerChristopher Allan Webber <cwebber@dustycloud.org>
Fri, 6 May 2016 02:58:11 +0000 (21:58 -0500)
mudsync/gameobj.scm

index 3e23ae6ff7b7054e7fe3fe26e614588b724f1b2f..50c82021ba8134ae26daad72880fb9dd48788e37 100644 (file)
@@ -95,7 +95,8 @@
    (simple-dispatcher gameobj-actions))
 
   ;; Most objects are generally visible by default
-  (generally-visible #:init-value #t)
+  (generally-visible #:init-value #t
+                     #:init-keyword #:generally-visible)
   ;; @@: Would be preferable to be using generic methods for this...
   ;;   Hopefully we can port this to Guile 2.2 soon...
   (visible-to-player?