mudsync.git
2016-05-06 Christopher Allan... remove debug message
2016-05-06 Christopher Allan... remove debug message
2016-05-06 Christopher Allan... room level messages, client disconnection
2016-05-06 Christopher Allan... more tweaks
2016-05-06 Christopher Allan... curio cabinet and stuff
2016-05-06 Christopher Allan... Add keyword for generally-visible
2016-05-06 Christopher Allan... Add Hotel Bricabrac
2016-05-05 Christopher Allan... You can now look at things
2016-05-05 Christopher Allan... remove stupid pre/post message stuff
2016-05-05 Christopher Allan... remove (pk 'foo)
2016-05-05 Christopher Allan... See objects in the same room as you
2016-05-05 Christopher Allan... Some docstrings on gameobj
2016-05-05 Christopher Allan... Remove all accessors
2016-05-05 Christopher Allan... Can FINALLY interact with objects! Woohoo!
2016-05-04 Christopher Allan... rearchitect so that the world can init with a game...
2016-05-04 Christopher Allan... better go-where text
2016-05-04 Christopher Allan... more dynamic dispatch of commands
2016-05-04 Christopher Allan... INSTALL was awkwardly a nonexistant symlink
2016-05-04 Christopher Allan... look in rooms
2016-05-04 Christopher Allan... We can finally move around!
2016-05-04 Christopher Allan... moving between rooms nearly works
2016-05-04 Christopher Allan... commands finally dispatch
2016-05-03 Christopher Allan... bad import made circular refs
2016-05-03 Christopher Allan... gameobj refactor mostly working now
2016-05-03 Christopher Allan... big refactor to players, rooms, gameobj stuff
2016-05-03 Christopher Allan... Many steps towards handling input (but not there yet...)
2016-05-02 Christopher Allan... import player correctly, pass off input correctly
2016-05-02 Christopher Allan... goblin hq demo
2016-05-02 Christopher Allan... Split mudsync.scm out into multiple files
2016-05-02 Christopher Allan... Move networking stuff into its own file
2016-05-02 Christopher Allan... Basic automake build stuff
2016-05-02 Christopher Allan... refactoring commands slots
2016-05-02 Christopher Allan... some example room commands
2016-05-02 Christopher Allan... some TODOs
2016-05-02 Christopher Allan... more basic gameobj and player stuff
2016-05-02 Christopher Allan... Add commands and contain-commands to gameobj
2016-05-02 Christopher Allan... Add copyright, clean up parser.scm
2016-05-02 Christopher Allan... prototype sentence parsing code
2016-04-30 Christopher Allan... Move location onto game-actor
2016-04-30 Christopher Allan... Finally can connect and get a room description!
2016-04-30 Christopher Allan... room exit wiring
2016-04-30 Christopher Allan... rooms and exits and things
2016-04-30 Christopher Allan... Move game-master methods beneath it, use wrap-apply...
2016-04-29 Christopher Allan... Networking hooked up to rudimentary <game-master>
2016-04-29 Christopher Allan... Add GPL
2016-04-29 Christopher Allan... most network stuff, a copyright notice
2016-04-29 Christopher Allan... Most of the network code is working, it seems
2016-04-29 Christopher Allan... Some basic network code that kinda sorta works