2024-01-28 |
Eric S. Raymond | 1TBS reflow with clang-format. |
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2024-01-28 |
Eric S. Raymond | Place1TBS mandatory braces. |
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2024-01-28 |
Eric S. Raymond | Simplify SPDX copyright lines to the shortest canonical... |
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2024-01-03 |
Eric S. Raymond | Fix up copyright notices. SPDX wants only one per file. |
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2023-04-09 |
Eric S. Raymond | Turn an odd test into a macro disjunction. |
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2023-04-08 |
Eric S. Raymond | Encapsulate object-state state tests and setttings... |
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2023-04-07 |
Eric S. Raymond | Structurization of hints. |
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2023-04-07 |
Eric S. Raymond | Structurize object info. |
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2023-04-03 |
Eric S. Raymond | Partial REUSE cmpliance. |
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2023-03-03 |
Rob Swindell (on... | Add optional auto-save/restore feature using -a <filena... 288/head |
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2023-02-28 |
Eric S. Raymond | Improve message emission when player wins. |
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2023-02-28 |
Eric S. Raymond | Eliminate a bad code smell. |
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2019-02-28 |
Eric S. Raymond | The FORTRAN-derived longs were semantically ints. ... |
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2018-03-09 |
Eric S. Raymond | SPDXify the code. |
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2017-07-21 |
Eric S. Raymond | Comment cleanup, semantic types, information hiding. |
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2017-07-20 |
Eric S. Raymond | Abolish as many undifferentiated long variables as... |
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2017-07-14 |
NHOrus | Do not base endgame bonus on arbitrary messages |
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2017-07-04 |
Eric S. Raymond | Magic-number elimination. |
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2017-07-02 |
Eric S. Raymond | Magic-number elimination. |
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2017-07-01 |
Jason S. Ninneman | Various cleanups. 173/head |
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2017-06-29 |
NHOrus | Breaking one-line conditionals 160/head |
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2017-06-29 |
NHOrus | Unshadowed k2 into k3 in main.c 155/head |
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2017-06-29 |
Jason S. Ninneman | Finish newdb -> dungeon renaming. 153/head |
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2017-06-29 |
Jason S. Ninneman | Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and... |
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2017-06-26 |
Jason S. Ninneman | object_descriptions[] is now objects[]. 136/head |
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2017-06-24 |
Eric S. Raymond | Replace magic MINTRS/MAXTRS with a treasure attribute... |
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2017-06-24 |
Eric S. Raymond | Rationalize names of structure array sizes. |
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2017-06-21 |
Jason S. Ninneman | Switch to 0-indexing for hint handling code. 127/head |
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2017-06-21 |
Jason S. Ninneman | Abolish HNTMAX and HNTSIZ in favor of HINT_COUNT. |
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2017-06-21 |
Peje Nilsson | Replace SETPRM/[PR]SPEAK with variadic [pr]speak |
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2017-06-21 |
Eric S. Raymond | YAMLify section 11 (hints). |
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2017-06-21 |
Eric S. Raymond | Section 10 (class thresholds) is now parsed entirely... |
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2017-06-19 |
Jason S. Ninneman | Abolish MAXDIE in favor of maximum_deaths. 104/head |
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2017-06-19 |
Eric S. Raymond | No longer restricted to 6-character FORTRAN identifiers. |
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2017-06-18 |
Jason S. Ninneman | Rename newspeak() to speak(). 100/head |
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2017-06-18 |
Eric S. Raymond | Refactor scoring so score() does not conditionally... |
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2017-06-18 |
Eric S. Raymond | Re-format to consistent indent style with "make indent". |
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2017-06-17 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-16 |
Peje Nilsson | Merge branch 'master' into actions-arithmetic 87/head |
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2017-06-16 |
Eric S. Raymond | Magic-number elimination. |
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2017-06-16 |
Peje Nilsson | Merge branch 'master' into actions-arithmetic |
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2017-06-15 |
Eric S. Raymond | Squasgh -Wextra warnings. |
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2017-06-15 |
Eric S. Raymond | Comment fix. |
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2017-06-15 |
Eric S. Raymond | Magic-numnber elimination. |
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2017-06-15 |
NHOrus | Localizing variables 82/head 83/head |
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2017-06-15 |
Eric S. Raymond | Meaningful shortnames for RSPEAK messages. |
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2017-06-14 |
Eric S. Raymond | Move from random message numbers to ARB_* symbols gener... |
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2017-06-11 |
Jason S. Ninneman | More retrofitting. |
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2017-06-10 |
Eric S. Raymond | Use C idioms for increment/decrement. |
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2017-06-07 |
Eric S. Raymond | Localize K in score.c. |
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2017-06-07 |
Eric S. Raymond | Scoring code is fully translated to C. |
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2017-06-07 |
Eric S. Raymond | Reformat score.c like normal C, since it now almost is. |
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2017-06-07 |
Eric S. Raymond | Global-variable elimination. |
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2017-06-07 |
Eric S. Raymond | score.c begins to resemble actual C. |
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2017-06-07 |
Eric S. Raymond | Eliminate globals. |
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2017-06-07 |
Eric S. Raymond | Finish moving state arrays into game structure block. |
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2017-06-07 |
Eric S. Raymond | More collecting of globals. |
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2017-06-07 |
Eric S. Raymond | Pull more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Move more globals into the game state block. |
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2017-06-07 |
Eric S. Raymond | Pack more globals into the game block structure. |
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2017-06-02 |
Eric S. Raymond | Header consolidation - main.h, misc.h, and share.h... |
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2017-05-29 |
Eric S. Raymond | Simplify build: nested makefiles considered harmful. |
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2017-05-29 |
Jason S. Ninneman | Move database compilation out into its own tool (for... 15/head |
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2017-05-28 |
Jason S. Ninneman | Factor out handling of variables populated from the... 14/head |
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2017-05-24 |
Eric S. Raymond | Revert structurization changes, they broke database... |
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2017-05-24 |
Eric S. Raymond | More structurization. |
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2017-05-24 |
Eric S. Raymond | More global-to-structure moves. |
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2017-05-23 |
Eric S. Raymond | Move more globals into the state structure. |
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2017-05-23 |
Eric S. Raymond | Begin gathering saveable game state into a structure... |
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2017-05-23 |
Eric S. Raymond | Fix capitalization glitches. |
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2017-05-23 |
Eric S. Raymond | Fix strange inside-out organization of the input routines. |
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2017-05-21 |
Eric S. Raymond | Fix up case on all comments to make them more readable... |
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2017-05-18 |
Eric S. Raymond | More boolification. |
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2017-05-18 |
Eric S. Raymond | Use prototypes and bools. |
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2017-05-18 |
Eric S. Raymond | Partially ANSIfy C, fix compiler warnings. |
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2017-02-16 |
Eric S. Raymond | Don Wood's 430-point Adventure 2.5 from 1995, from... |
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