12 void score(MODE)long MODE; {
13 /* <0 if scoring, >0 if quitting, =0 if died or won */
15 /* THE PRESENT SCORING ALGORITHM IS AS FOLLOWS:
16 * OBJECTIVE: POINTS: PRESENT TOTAL POSSIBLE:
17 * GETTING WELL INTO CAVE 25 25
18 * EACH TREASURE < CHEST 12 60
19 * TREASURE CHEST ITSELF 14 14
20 * EACH TREASURE > CHEST 16 224
21 * SURVIVING (MAX-NUM)*10 30
23 * REACHING "CLOSNG" 25 25
24 * "CLOSED": QUIT/KILLED 10
28 * CAME TO WITT'S END 1 1
29 * ROUND OUT THE TOTAL 2 2
31 * POINTS CAN ALSO BE DEDUCTED FOR USING HINTS OR TOO MANY TURNS, OR FOR
32 * SAVING INTERMEDIATE POSITIONS. */
37 /* FIRST TALLY UP THE TREASURES. MUST BE IN BUILDING AND NOT BROKEN.
38 * GIVE THE POOR GUY 2 POINTS JUST FOR FINDING EACH TREASURE. */
40 /* 20010 */ for (I=50; I<=MAXTRS; I++) {
41 if(PTEXT[I] == 0) goto L20010;
45 if(PROP[I] >= 0)SCORE=SCORE+2;
46 if(PLACE[I] == 3 && PROP[I] == 0)SCORE=SCORE+K-2;
51 /* NOW LOOK AT HOW HE FINISHED AND HOW FAR HE GOT. MAXDIE AND NUMDIE TELL US
52 * HOW WELL HE SURVIVED. DFLAG WILL
53 * TELL US IF HE EVER GOT SUITABLY DEEP INTO THE CAVE. CLOSNG STILL INDICATES
54 * WHETHER HE REACHED THE ENDGAME. AND IF HE GOT AS FAR AS "CAVE CLOSED"
55 * (INDICATED BY "CLOSED"), THEN BONUS IS ZERO FOR MUNDANE EXITS OR 133, 134,
56 * 135 IF HE BLEW IT (SO TO SPEAK). */
58 SCORE=SCORE+(MAXDIE-NUMDIE)*10;
59 MXSCOR=MXSCOR+MAXDIE*10;
60 if(MODE == 0)SCORE=SCORE+4;
62 if(DFLAG != 0)SCORE=SCORE+25;
64 if(CLOSNG)SCORE=SCORE+25;
66 if(!CLOSED) goto L20020;
67 if(BONUS == 0)SCORE=SCORE+10;
68 if(BONUS == 135)SCORE=SCORE+25;
69 if(BONUS == 134)SCORE=SCORE+30;
70 if(BONUS == 133)SCORE=SCORE+45;
71 L20020: MXSCOR=MXSCOR+45;
73 /* DID HE COME TO WITT'S END AS HE SHOULD? */
75 if(PLACE[MAGZIN] == 108)SCORE=SCORE+1;
83 /* DEDUCT FOR HINTS/TURNS/SAVES. HINTS < 4 ARE SPECIAL; SEE DATABASE DESC. */
85 /* 20030 */ for (I=1; I<=HNTMAX; I++) {
86 L20030: if(HINTED[I])SCORE=SCORE-HINTS[I][2];
88 if(NOVICE)SCORE=SCORE-5;
89 if(CLSHNT)SCORE=SCORE-10;
90 SCORE=SCORE-TRNLUZ-SAVED;
92 /* RETURN TO SCORE COMMAND IF THAT'S WHERE WE CAME FROM. */
96 /* THAT SHOULD BE GOOD ENOUGH. LET'S TELL HIM ALL ABOUT IT. */
98 if(SCORE+TRNLUZ+1 >= MXSCOR && TRNLUZ != 0)RSPEAK(242);
99 if(SCORE+SAVED+1 >= MXSCOR && SAVED != 0)RSPEAK(143);
100 SETPRM(1,SCORE,MXSCOR);
101 SETPRM(3,TURNS,TURNS);
103 /* 20200 */ for (I=1; I<=CLSSES; I++) {
104 if(CVAL[I] >= SCORE) goto L20210;
110 L20210: SPEAK(CTEXT[I]);
112 if(I >= CLSSES) goto L25000;