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You can now kiss the frog!
[mudsync.git]
/
mudsync
/ room.scm
2022-09-15
Christine Lemmer...
Un-deadname myself
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2017-02-04
Christopher Allan...
more bug-proof exit traversal
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2017-01-30
Christopher Allan...
Whee, movement shorthands!
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2017-01-30
Christopher Allan...
Traversal checks, plus flavortext
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2017-01-30
Christopher Allan...
Moving looking to be primarily a gameobj action.
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2017-01-29
Christopher Allan...
Add l as alias for look
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2017-01-29
Christopher Allan...
distinguish container-sub-commands and container-dom...
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2017-01-28
Christopher Allan...
use ci-member, allow specifying why not to being taken...
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2017-01-25
Christopher Allan...
Make commands use the inheritable rmeta-slot tooling
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2017-01-25
Christopher Allan...
Update to use #:init-thunk instead of #:init-value...
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2017-01-25
Christopher Allan...
switch room "tell" to not use string-apend
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2017-01-23
Christopher Allan...
Use simple comma-join when listing items in a room.
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2017-01-23
Christopher Allan...
Switch things over to using scrubl
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2017-01-22
Christopher Allan...
formatted output
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2017-01-04
Christopher Allan...
Rename msg-foo to mbody-foo
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2017-01-03
Christopher Allan...
Update all actor usage of <- to not pass in from-actor.
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2016-12-21
Christopher Allan...
Update to use build-actions; fix clerk communication
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2016-12-17
Christopher Allan...
Update mudsync code to use easier to use action inherit...
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2016-12-13
Christopher Allan...
Use msg-val everywhere and fix some definitions' argume...
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2016-12-12
Christopher Allan...
Port to the remove-define-mhandler 8sync branch
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2016-05-07
Christopher Allan...
added dynamic linking approach to exits. live hacking...
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2016-05-06
Christopher Allan...
Fix code for going someplace that doesn't exist
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2016-05-06
Christopher Allan...
Added emote!
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2016-05-06
Christopher Allan...
A bunch of stuff so you can set your own username
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2016-05-06
Christopher Allan...
Announce comings and goings
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2016-05-06
Christopher Allan...
remove debugging code
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2016-05-06
Christopher Allan...
ability to say things, at last!
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2016-05-06
Christopher Allan...
room level messages, client disconnection
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2016-05-06
Christopher Allan...
more tweaks
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2016-05-05
Christopher Allan...
You can now look at things
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2016-05-05
Christopher Allan...
See objects in the same room as you
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2016-05-05
Christopher Allan...
Can FINALLY interact with objects! Woohoo!
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2016-05-04
Christopher Allan...
rearchitect so that the world can init with a game...
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2016-05-04
Christopher Allan...
better go-where text
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2016-05-04
Christopher Allan...
more dynamic dispatch of commands
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2016-05-04
Christopher Allan...
look in rooms
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2016-05-04
Christopher Allan...
We can finally move around!
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2016-05-04
Christopher Allan...
moving between rooms nearly works
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2016-05-04
Christopher Allan...
commands finally dispatch
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2016-05-03
Christopher Allan...
big refactor to players, rooms, gameobj stuff
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2016-05-02
Christopher Allan...
Split mudsync.scm out into multiple files
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