+ RunTimeError: print "** ";
+ switch (n) {
+ 1: print "Preposition not found (this should not occur)";
+ 2: print "Property value not routine or string: ~", (property) x2,
+ "~ of ~", (name) x1, "~ (", x1, ")";
+ 3: print "Entry in property list not routine or string: ~",
+ (property) x2, "~ list of ~", (name) x1, "~ (", x1, ")";
+ 4: print "Too many timers/daemons are active simultaneously.
+ The limit is the library constant MAX_TIMERS
+ (currently ", MAX_TIMERS, ") and should be increased";
+ 5: print "Object ~", (name) x1, "~ has no ~", (property) x2,
+ "~ property";
+ 7: print "The object ~", (name) x1, "~ can only be used as a player
+ object if it has the ~number~ property";
+ 8: print "Attempt to take random entry from an empty table array";
+ 9: print x1, " is not a valid direction property number";
+ 10: print "The player-object is outside the object tree";
+ 11: print "The room ~", (name) x1, "~ has no ~", (property) x2,
+ "~ property";
+ 12: print "Tried to set a non-existent pronoun using SetPronoun";
+ 13: print "A 'topic' token can only be followed by a preposition";
+ 14: print "Overflowed buffer limit of ", x1,
+ " using '@@64output_stream 3' ", (string) x2;
+ 15: print "LoopWithinObject broken because the object ",
+ (name) x1, " was moved while the loop passed through it.";
+ 16: print "Attempt to use illegal narrative_voice of ", x1, ".";
+ default:
+ print "(unexplained)";
+ }
+ print " **";