- if (cave[loc[YOU]][k] != loc[j])
- continue;
-
- if (j == WUMPUS)
- (void) puts("I SMELL A WUMPUS!");
- else if (j == PIT1 || j == PIT2)
- (void) puts("I FEEL A DRAFT");
- else if (j == BATS1 || j == BATS2)
- (void) puts("BATS NEARBY!");
+ if (cave[loc[YOU]][k] != loc[j]) {
+ continue;
+ }
+
+ if (j == WUMPUS) {
+ (void) puts("I SMELL A WUMPUS!");
+ }
+ else if (j == PIT1 || j == PIT2) {
+ (void) puts("I FEEL A DRAFT");
+ }
+ else if (j == BATS1 || j == BATS2) {
+ (void) puts("BATS NEARBY!");
+ }