Print type of hazards in same order every time
[wumpus.git] / wumpus.c
index 0bb6315bccfb3f4360ea3c828d679f51d2888401..5d4efe41d5363215a90e420675258f270fbc0437 100644 (file)
--- a/wumpus.c
+++ b/wumpus.c
@@ -230,16 +230,20 @@ void check_hazards()
     /* 635 PRINT "BATS NEARBY!"                                                */
     /* 640 NEXT K                                                      */
     /* 645 NEXT J                                                      */
-    for (k = 0; k < 3; k++)
+    for (j = WUMPUS; j < LOCS; j++)
     {
-       int room = cave[loc[YOU]][k];
-
-       if (room == loc[WUMPUS])
-           (void) puts("I SMELL A WUMPUS!");
-       else if (room == loc[PIT1] || room == loc[PIT2])
-           (void) puts("I FEEL A DRAFT");
-       else if (room == loc[BATS1] || room == loc[BATS2])
-           (void) puts("BATS NEARBY!");
+       for (k = 0; k < 3; k++)
+       {
+           if (cave[loc[YOU]][k] != loc[j])
+               continue;
+
+           if (j == WUMPUS)
+               (void) puts("I SMELL A WUMPUS!");
+           else if (j == PIT1 || j == PIT2)
+               (void) puts("I FEEL A DRAFT");
+           else if (j == BATS1 || j == BATS2)
+               (void) puts("BATS NEARBY!");
+       }
     }
 
     /* 650 PRINT "YOU ARE IN ROOM "L(1)                                        */