2 !=========================================================================
3 ! Copyright (C) 2019 Jason Self <j@jxself.org>
5 ! This program is free software: you can redistribute it and/or modify
6 ! it under the terms of the GNU Affero General Public License as
7 ! published by the Free Software Foundation, either version 3 of the
8 ! License, or (at your option) any later version.
10 ! This program is distributed in the hope that it will be useful,
11 ! but WITHOUT ANY WARRANTY; without even the implied warranty of
12 ! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 ! GNU Affero General Public License for more details.
15 ! You should have received a copy of the GNU Affero General Public
16 ! License along with this program. If not, see
17 ! <https://www.gnu.org/licenses/>.
19 !This file incorporates work covered by the following copyright and
22 ! Copyright (C) 2008 Daniel Bartholomew
24 ! This program is free software: you can redistribute it and/or modify
25 ! it under the terms of the GNU General Public License as published by
26 ! the Free Software Foundation, either version 3 of the License, or
27 ! (at your option) any later version.
29 ! This program is distributed in the hope that it will be useful,
30 ! but WITHOUT ANY WARRANTY; without even the implied warranty of
31 ! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
32 ! GNU General Public License for more details.
34 ! You should have received a copy of the GNU General Public License
35 ! along with this program. If not, see
36 ! <https://www.gnu.org/licenses/>.
37 !=========================================================================
38 Constant Story "The Server Room";
39 Constant Headline "^An Interactive Fiction by Daniel Bartholomew.^";
42 Constant MAX_SCORE = 6;
46 !=========================================================================
49 Object break_room "Break Room"
51 "This break room is a calm, quiet and peaceful for people
52 to unwind and eat. Well kept and organized, the area is
53 clean and inviting. A large television is mounted to one
54 of the walls, next to a refrigerator. Even though no
55 one's around the smell of a pleasant coffee blend still
56 hangs in the air. A cool-looking counter and white couch
57 take up another wall. The remaining walls have posters of
58 various sports teams of the previous four years. East is
59 the outside world and west is the hallway to the server
63 "You take one look outside and think better of it. The
64 daystar is too bright and terrible to face today. Besides,
65 you have work to do.",
68 Object tv "television" break_room
70 "It looks like a cheap, generic flat screen television
71 with an edge-to-edge matte screen. You see no buttons on
72 it. There should be a remote control somewhere.",
73 name 'tv' 'television' 'telly',
77 "The television can only be turned on using the
80 has container openable scenery switchable;
82 Object fridge "refrigerator" break_room
84 "This refrigerator makes a statement with a sleek, modern
85 and minimal stainless steel design. Featuring large doors
86 it seems quite an impressive refrigerator that can hold a
88 name 'fridge' 'refrigerator',
89 has container openable scenery;
91 Object counter "long counter" break_room
93 "It's a beautiful, stylish, and high-quality solid wood
94 counter that runs the length of the wall. You can't quite
95 determine the color of the sleek countertop, it's
96 somewhere between green and brown. The design on the
97 countertop consists of geometric patterns. It seems a
98 sturdy, durable, and solid counter.",
100 has static supporter scenery;
102 Object microwave "microwave" counter
104 "A combination of silver and black, this microwave looks
105 like a real workhorse. It's compact, quiet, and works
107 name 'microwave' 'micro',
108 has container openable;
110 Object table "table" break_room
111 with description "It's a table. Were you expecting something else?",
115 "Let me spell it out for you: it is a T A B L E and you
120 Object backpack "backpack" table
122 "This backpack looks like a modern art piece that was
123 made using brown and light blue-green watercolors. A black
124 line was traced around to make the stitching lines.
125 Well-worn and quite suitable for travel, it looks like it
126 could carry a lot of belongings.",
127 name 'pack' 'back' 'bag' 'backpack',
131 if (backpack hasnt visited) {
133 give backpack visited;
136 has clothing container openable;
138 Object disc "Trisquel CD" backpack
140 "An automatic recovery CD, guaranteed to fix almost any
141 server.^^Ok, it's just an install CD that auto-installs
142 Trisquel, but hey, if it works, it works.",
143 name 'disk' 'disc' 'Trisquel' 'cd',
146 if (disc hasnt visited) {
153 Object hallway "Hallway"
155 "Bereft of features, adornment or even adequate lighting,
156 this hallway is as plain as they come. Doors lead east
157 back to the break room, north to the server room, or
158 west to the restrooms.",
161 "You use your key card to open the server room door but
162 instead of a beep of approval and an unlocked door you
163 get a buzz of denial and the door remains locked. Plus:
164 Through the window in the door you can see someone moving
165 around inside but there shouldn't be anyone else here
170 Object restroom "Restroom"
172 "This average-sized, square restroom has a sink set into a
173 resin counter. The floor is tiled, the ceiling has
174 removable tiles, and the walls are painted with a
175 wallpapered dado. Light is provided by ceiling lights. The
176 room is done in colors that remind you of the sky and
177 overall looks very eclectic.",
181 Object server_room "Server Room"
183 "The fans, the lights, the chill . . . yep, it's a server
184 room. Full of servers from a dozen different
185 manufacturers, each with their own quirks.^^Your
186 attention is immediately drawn to a server 2/3 of the way
187 up rack 7. The little indicator light is blinking red, and
194 "^The beeping is driving you crazy.";
196 "^It's hard to think, with all of the beeping.";
198 "^The monotony of the beeping is maddening.";
200 "^You can't stand the beeping.";
202 "^The beeping reminds you of your alarm clock.";
204 "^beep . . . beep . . . beep . . . beep . . . beep
207 "^If you don't stop the beeping soon, you'll loose
208 what little hair you have left.";
213 Object server "server" server_room
215 "The indicator light on this ancient server is blinking
216 orange. The rest the front is featureless except for the
217 CD tray. The beeping seems to emanate from somewhere
219 name 'server' 'machine' 'computer' 'ancient' 'old',
222 Object tray "tray" server_room
223 with description "It's a CD tray. Just like every other CD tray.",
228 print_ret (The) noun, " is too big to fit.";
230 if (tray hasnt visited) {
237 print_ret "You press the button and the CD tray pops out.";
242 "^With the CD in the tray, you quickly reboot the
243 server.^^After the bios posts, your disc starts
244 doing its thing and before you know it the server
245 is happily running Trisquel, and even more than
246 that, the beeping has stopped. Yay!";
249 has container openable scenery;
251 !=========================================================================
252 ! Entry point routines
255 location = break_room;
256 "^^^^It's Saturday, a nice one at that, and you've been called in
257 to fix a server that's on the blink. Again.^^You've had it. This
258 server is going to run GNU/Linux from this day forward! The
259 process will be easy - just put the disc into the server and away
260 we go. Now where is that Trisquel CD?^";
265 print "You have won";
268 !=========================================================================
269 ! Standard and Extended Grammar
271 !=========================================================================