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More coverage exclusions.
author
Eric S. Raymond
<esr@thyrsus.com>
Wed, 16 Aug 2023 17:28:14 +0000
(13:28 -0400)
committer
Eric S. Raymond
<esr@thyrsus.com>
Wed, 16 Aug 2023 17:28:14 +0000
(13:28 -0400)
sst
patch
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diff --git
a/sst
b/sst
index d7fa53a3583149321d13eb63d053ffd324cf97a6..3b23fac6a16b76b3cb50a080d31aa8398522c0a1 100755
(executable)
--- a/
sst
+++ b/
sst
@@
-3546,7
+3546,7
@@
def cgetline():
while True:
linein = replayfp.readline()
proutn(linein)
while True:
linein = replayfp.readline()
proutn(linein)
- if linein == '':
+ if linein == '':
# pragma: no cover
prout("*** Replay finished")
replayfp.close()
break
prout("*** Replay finished")
replayfp.close()
break
@@
-3672,7
+3672,7
@@
def drawmaps(mode):
lrscan_window.move(0, 0)
lrscan(silent=False)
lrscan_window.move(0, 0)
lrscan(silent=False)
-def put_srscan_sym(w, sym):
+def put_srscan_sym(w, sym):
# pragma: no cover
"Emit symbol for short-range scan."
srscan_window.move(w.i+1, w.j*2+2)
srscan_window.addch(sym)
"Emit symbol for short-range scan."
srscan_window.move(w.i+1, w.j*2+2)
srscan_window.addch(sym)
@@
-3707,7
+3707,7
@@
def warble():
def tracktorpedo(w, step, i, n, iquad):
"Torpedo-track animation."
def tracktorpedo(w, step, i, n, iquad):
"Torpedo-track animation."
- if not game.options & OPTION_CURSES:
# pragma: no cover
+ if not game.options & OPTION_CURSES:
if step == 1:
if n != 1:
skip(1)
if step == 1:
if n != 1:
skip(1)
@@
-3718,7
+3718,7
@@
def tracktorpedo(w, step, i, n, iquad):
elif step in {4, 9}:
skip(1)
proutn("%s " % w)
elif step in {4, 9}:
skip(1)
proutn("%s " % w)
- else:
+ else:
# pragma: no cover
if not damaged(DSRSENS) or game.condition=="docked":
if i != 0 and step == 1:
drawmaps(2)
if not damaged(DSRSENS) or game.condition=="docked":
if i != 0 and step == 1:
drawmaps(2)
@@
-5363,7
+5363,7
@@
def sectscan(goodScan, i, j):
if goodScan or (abs(i-game.sector.i)<= 1 and abs(j-game.sector.j) <= 1):
if game.quad[i][j] in ('E', 'F'):
if game.iscloaked:
if goodScan or (abs(i-game.sector.i)<= 1 and abs(j-game.sector.j) <= 1):
if game.quad[i][j] in ('E', 'F'):
if game.iscloaked:
- highvideo()
+ highvideo()
# pragma: no cover
textcolor({"green":GREEN,
"yellow":YELLOW,
"red":RED,
textcolor({"green":GREEN,
"yellow":YELLOW,
"red":RED,