author Eric S. Raymond Wed, 22 Feb 2012 00:20:43 +0000 (19:20 -0500) committer Eric S. Raymond Wed, 22 Feb 2012 00:20:43 +0000 (19:20 -0500)
 sst.py patch | blob | history

diff --git a/sst.py b/sst.py
--- a/sst.py
+++ b/sst.py
@@ -3863,7 +3863,7 @@ def impulse():
scanner.chew()
return
# Make sure enough time is left for the trip
-    game.optime = course.dist/0.095
+    game.optime = course.distance/0.095
if game.optime >= game.state.remtime:
prout(_("First Officer Spock- \"Captain, our speed under impulse"))
prout(_("power is only 0.95 sectors per stardate. Are you sure"))
@@ -3875,9 +3875,9 @@ def impulse():
game.ididit = True
if game.alldone:
return
-    power = 20.0 + 100.0*course.dist
+    power = 20.0 + 100.0*course.distance
game.energy -= power
-    game.optime = course.dist/0.095
+    game.optime = course.distance/0.095
if game.energy <= 0:
finish(FNRG)
return
@@ -3913,7 +3913,7 @@ def warp(wcourse, involuntary):
skip(1)
prout(_("Engineering to bridge--"))
if not game.shldup or 0.5*wcourse.power(game.warpfac) > game.energy:
-               iwarp = (game.energy/(wcourse.dist+0.05)) ** 0.333333333
+               iwarp = (game.energy/(wcourse.distance+0.05)) ** 0.333333333
if iwarp <= 0:
prout(_("We can't do it, Captain. We don't have enough energy."))
else: