pylint found a real bug in phaser damage allocation vs. multiple targets.
authorEric S. Raymond <esr@thyrsus.com>
Mon, 20 Feb 2012 01:06:36 +0000 (20:06 -0500)
committerEric S. Raymond <esr@thyrsus.com>
Mon, 20 Feb 2012 01:06:36 +0000 (20:06 -0500)

No differences found