snapshot state;\r
snapshot snapsht;\r
char quad[11][11]; // contents of our quadrant\r
double kpower[21]; // enemy energy levels\r
double kdist[21]; // enemy distances\r
double kavgd[21]; // average distances\r
snapshot state;\r
snapshot snapsht;\r
char quad[11][11]; // contents of our quadrant\r
double kpower[21]; // enemy energy levels\r
double kdist[21]; // enemy distances\r
double kavgd[21]; // average distances\r