Magic number changes, get rid of nulplanet structure.
authorEric S. Raymond <esr@thyrsus.com>
Mon, 1 Nov 2004 01:23:39 +0000 (01:23 +0000)
committerEric S. Raymond <esr@thyrsus.com>
Mon, 1 Nov 2004 01:23:39 +0000 (01:23 +0000)
commit77e371705e1e059173ec9c88f63be7a460e44e50
tree5b7144dd24a1ab4bef71b1f574d56a8f548e8ae1
parent02f05de93d48d0147cfffbb8e55ca7776ca09797
Magic number changes, get rid of nulplanet structure.

...in favor of DESTROY macro, change planet indices to be zero-based.
ai.c
battle.c
events.c
moving.c
planets.c
reports.c
setup.c
sst.c
sst.h