Magic number changes, get rid of nulplanet structure.
[super-star-trek.git] / sst.c
diff --git a/sst.c b/sst.c
index 31202254ae78c2a785f392a4c7d46970522c777b..f6db8870c9ae1856cf8eb55d345ac0981475a7c6 100644 (file)
--- a/sst.c
+++ b/sst.c
@@ -637,7 +637,7 @@ void debugme(void) {
        proutn("Reset damage? ");\r
        if (ja() != 0) {\r
                int i;\r
-               for (i=0; i <= ndevice; i++) if (damage[i] > 0.0) damage[i] = 0.0;\r
+               for (i=0; i <= NDEVICES; i++) if (damage[i] > 0.0) damage[i] = 0.0;\r
                stdamtim = 1e30;\r
        }\r
        proutn("Toggle idebug? ");\r
@@ -649,7 +649,7 @@ void debugme(void) {
        proutn("Cause selective damage? ");\r
        if (ja() != 0) {\r
                int i, key;\r
-               for (i=1; i <= ndevice; i++) {\r
+               for (i=1; i <= NDEVICES; i++) {\r
                        proutn("Kill ");\r
                        proutn(device[i]);\r
                        proutn("? ");\r