ididit, // action taken -- allows enemy to attack
alive, // we are alive (not killed)
justin, // just entered quadrant
+ shldup, // shields are up
+ resting, // rest time
alldone, // game is now finished
neutz, // Romulan Neutral Zone
isarmed, // probe is armed
indate, // initial date
energy, // energy level
shield, // shield level
- shldup, // shields are up
warpfac, // warp speed
wfacsq, // squared warp factor
lsupres, // life support reserves
direc, // movement direction
optime, // time taken by current operation
docfac, // repair factor when docking (constant?)
- resting, // rest time
damfac, // damage factor
lastchart, // time star chart was last updated
cryprob, // probability that crystal will work