X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fsst.h;h=6ecd3d3a12a1aaee4b1a948be88d44e206acbd5c;hp=2b30d8b17164457d370ee5db6ee39c591a517b8b;hb=dc45b3ccf42344c238ddb146d79dc62086624848;hpb=d48a2567098e4d756e0ca9d4b707bcd5867ac6c9 diff --git a/src/sst.h b/src/sst.h index 2b30d8b..6ecd3d3 100644 --- a/src/sst.h +++ b/src/sst.h @@ -204,6 +204,8 @@ struct game { ididit, // action taken -- allows enemy to attack alive, // we are alive (not killed) justin, // just entered quadrant + shldup, // shields are up + resting, // rest time alldone, // game is now finished neutz, // Romulan Neutral Zone isarmed, // probe is armed @@ -254,7 +256,6 @@ struct game { indate, // initial date energy, // energy level shield, // shield level - shldup, // shields are up warpfac, // warp speed wfacsq, // squared warp factor lsupres, // life support reserves @@ -262,7 +263,6 @@ struct game { direc, // movement direction optime, // time taken by current operation docfac, // repair factor when docking (constant?) - resting, // rest time damfac, // damage factor lastchart, // time star chart was last updated cryprob, // probability that crystal will work