Get rid of obnoxious visible "have we paused?" state.
[super-star-trek.git] / src / reports.c
index 93a525d8abc0bbb1d706b6bb7fc051955e2965eb..f273cffcccd7c086656adde556da8bf090cc560e 100644 (file)
@@ -350,7 +350,7 @@ void status(int req)
     RQ(10,
        if (game.options & OPTION_WORLDS) {
            int plnet = game.state.galaxy[game.quadrant.x][game.quadrant.y].planet;
-           if (plnet != NOPLANET && game.state.plnets[plnet].inhabited != UNINHABITED)
+           if (plnet != NOPLANET && game.state.planets[plnet].inhabited != UNINHABITED)
                prstat(_("Major system"), "%s", systnames[plnet]);
            else
                prout(_("Sector is uninhabited"));