if (game.state.plnets[i].x==game.state.isx && game.state.plnets[i].y==game.state.isy &&\r
game.state.plnets[i].crystals == 1) {\r
/* destroy the planet */\r
if (game.state.plnets[i].x==game.state.isx && game.state.plnets[i].y==game.state.isy &&\r
game.state.plnets[i].crystals == 1) {\r
/* destroy the planet */\r