Rationalize names of structure array sizes.
[open-adventure.git] / newdungeon.py
2017-06-24 Eric S. RaymondRationalize names of structure array sizes.
2017-06-24 Eric S. RaymondElimination of OBJSND.
2017-06-23 Eric S. RaymondProof of cobcept for state defines.
2017-06-23 Eric S. RaymondSupport loud locations.
2017-06-23 Eric S. RaymondLocation sounds are now declared by YAML.
2017-06-22 Eric S. RaymondSwitch fully over to YAML generation of condition bits...
2017-06-22 Eric S. RaymondGenerate initializer from YAML for Section 9 bits.
2017-06-22 Eric S. RaymondUse YAML references to tie hints to locations.
2017-06-21 Jason S. NinnemanAbolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
2017-06-21 Eric S. RaymondDocumentation and polishing.
2017-06-21 Eric S. RaymondYAMLify section 11 (hints).
2017-06-21 Eric S. RaymondSection 10 (class thresholds) is now parsed entirely...
2017-06-20 Jason S. NinnemanRefactor how turn threshold penalties are accounted...
2017-06-20 Jason S. NinnemanRefactored dungeon generator. 119/head
2017-06-19 Jason S. NinnemanGive obituary messages their own data structure.
2017-06-18 Bob LittleAdded 'linty' target for make
2017-06-14 Jason S. NinnemanPut the long and short location descriptions into a... 79/head
2017-06-14 Jason S. NinnemanGenerate newdb.[ch] at build time, parallel with databa...
2017-06-14 Jason S. NinnemanNew dungeon compiler to gradually replace the existing...