Implement stub handler for SEED command. Not hooked up to PRNG yet.
[open-adventure.git] / main.c
2017-05-24 Eric S. RaymondImplement stub handler for SEED command. Not hooked...
2017-05-24 Jason S. NinnemanAdd seedable PRNG using an adaptation the original...
2017-05-24 Eric S. RaymondRevert structurization changes, they broke database...
2017-05-24 Eric S. RaymondRevert a variable name previously changed to be out...
2017-05-24 Eric S. RaymondMore structurization.
2017-05-24 Eric S. RaymondMore globals to the game structure.
2017-05-24 Eric S. RaymondMore global-to-structure moves.
2017-05-23 Eric S. RaymondMore comment cleanup.
2017-05-23 Eric S. RaymondFixed case in a comment.
2017-05-23 Eric S. RaymondMove more globals into the state structure.
2017-05-23 Eric S. RaymondBegin gathering saveable game state into a structure...
2017-05-23 Eric S. RaymondInput source is parametrized all the way down.
2017-05-23 Eric S. RaymondBegin factoring out the command interpreter.
2017-05-23 Eric S. RaymondAdded oldstyle option.
2017-05-23 Eric S. RaymondFix capitalization glitches.
2017-05-23 Eric S. RaymondAdd -l option to enable command logging.
2017-05-23 Eric S. RaymondFix strange inside-out organization of the input routines.
2017-05-23 Eric S. RaymondMore magic-number elimination.
2017-05-21 Eric S. RaymondFix up case on all comments to make them more readable...
2017-05-18 Eric S. RaymondMore boolification.
2017-05-18 Eric S. RaymondReplace fDATIME with ANSI/POSIX clock_gettime(). Rip...
2017-05-18 Eric S. RaymondRemove a remnant of the old non-licensing.
2017-05-18 Eric S. RaymondUse prototypes and bools.
2017-05-18 Eric S. RaymondPartially ANSIfy C, fix compiler warnings.
2017-02-16 Eric S. RaymondMinimal forward-port to modern C - just enough to get...
2017-02-16 Eric S. RaymondDon Wood's 430-point Adventure 2.5 from 1995, from...