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Remove erroneous comment about PRNG usage.
26/head
author
Jason S. Ninneman
<jsn@mbar.us>
Wed, 31 May 2017 00:19:01 +0000
(17:19 -0700)
committer
Jason S. Ninneman
<jsn@mbar.us>
Wed, 31 May 2017 00:19:01 +0000
(17:19 -0700)
main.c
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diff --git
a/main.c
b/main.c
index ea620fce3fa26c232a65cc956daad25862d29511..57197e9c45c7f4ccb92b60b09f5c1a2e060f9916 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-403,8
+403,7
@@
L2600: if(COND[LOC] < CONDS) goto L2603;
L2602: /*etc*/ ;
} /* end loop */
L2602: /*etc*/ ;
} /* end loop */
-/* Kick the random number generator just to add variety to the chase. Also,
- * if closing time, check for any objects being toted with PROP < 0 and set
+/* If closing time, check for any objects being toted with PROP < 0 and set
* the prop to -1-PROP. This way objects won't be described until they've
* been picked up and put down separate from their respective piles. Don't
* tick CLOCK1 unless well into cave (and not at Y2). */
* the prop to -1-PROP. This way objects won't be described until they've
* been picked up and put down separate from their respective piles. Don't
* tick CLOCK1 unless well into cave (and not at Y2). */