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More documentation polishing.
author
Eric S. Raymond
<esr@thyrsus.com>
Sat, 3 Jun 2017 23:44:25 +0000
(19:44 -0400)
committer
Eric S. Raymond
<esr@thyrsus.com>
Sat, 3 Jun 2017 23:44:25 +0000
(19:44 -0400)
history.adoc
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diff --git
a/history.adoc
b/history.adoc
index ff887af6dc1e121c3bf7849e80e0e6d02e9424e5..ec3739c005d3df0c8a65e8450acd4af28aaaee5d 100644
(file)
--- a/
history.adoc
+++ b/
history.adoc
@@
-117,11
+117,16
@@
versions 3, 4, 5, 6, 7 and for all I know higher than that. It seems
best just to start a new numbering series while acknowledging the
links back.
best just to start a new numbering series while acknowledging the
links back.
-We have reverted to "
A
dvent" for the binary to avoid a name collision
+We have reverted to "
a
dvent" for the binary to avoid a name collision
with the BSD Games version.
== Functional changes in Open Adventure ==
with the BSD Games version.
== Functional changes in Open Adventure ==
+By default, advent issues "> " as a command prompt. This feature
+became common in many variants after the original 350-point version,
+but was never backported into Crowther & Wood's main line before now.
+The "-o" (oldstyle) version reverts the behavior.
+
A "seed" command has been added. This is not intended for human use
but as a way for game logs to set the PRNG (pseudorandom-number generator) so
that random events (dwarf & pirate appearances, the bird's magic word)
A "seed" command has been added. This is not intended for human use
but as a way for game logs to set the PRNG (pseudorandom-number generator) so
that random events (dwarf & pirate appearances, the bird's magic word)