Remove unneeded use of put().
authorEric S. Raymond <esr@thyrsus.com>
Fri, 7 Apr 2023 17:09:57 +0000 (13:09 -0400)
committerEric S. Raymond <esr@thyrsus.com>
Fri, 7 Apr 2023 17:09:57 +0000 (13:09 -0400)
main.c

diff --git a/main.c b/main.c
index 52e418745398b019327178fbd4e3d6222ac5f389..981e4d4580098e6f9ba88e8176510cfac5bcccf5 100644 (file)
--- a/main.c
+++ b/main.c
@@ -874,8 +874,8 @@ static bool closecheck(void)
         game.newloc = LOC_NE;
         /*  Leave the grate with normal (non-negative) property.
          *  Reuse sign. */
-        put(GRATE, LOC_SW, 0);
-        put(SIGN, LOC_SW, 0);
+        move(GRATE, LOC_SW);
+        move(SIGN, LOC_SW);
         game.objects[SIGN].prop = ENDGAME_SIGN;
         game.objects[SNAKE].prop = put(SNAKE, LOC_SW, SNAKE_CHASED);
         game.objects[BIRD].prop = put(BIRD, LOC_SW, BIRD_CAGED);