Reindent.
authorEric S. Raymond <esr@thyrsus.com>
Tue, 11 Jul 2017 07:26:00 +0000 (03:26 -0400)
committerEric S. Raymond <esr@thyrsus.com>
Tue, 11 Jul 2017 07:26:00 +0000 (03:26 -0400)
actions.c
main.c

index b7bdaa52289044cfb55bb73c1bba52cf44940006..980352f348dc201f3fff5bb87e8db09481f86316 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -420,12 +420,12 @@ static int chain(verb_t verb)
         switch (game.prop[BEAR]) {
         case BEAR_DEAD:
             // LCOV_EXCL_START
         switch (game.prop[BEAR]) {
         case BEAR_DEAD:
             // LCOV_EXCL_START
-           /* Can't be reached as long as the only way for the bear to die
-            * is from a bridge collapse. Leave in in case this changes, but 
-            * exclude from coverage testing. */
+            /* Can't be reached as long as the only way for the bear to die
+             * is from a bridge collapse. Leave in in case this changes, but
+             * exclude from coverage testing. */
             game.fixed[BEAR] = IS_FIXED;
             break;
             game.fixed[BEAR] = IS_FIXED;
             break;
-            // LCOV_EXCL_STOP
+        // LCOV_EXCL_STOP
         default:
             game.fixed[BEAR] = IS_FREE;
         }
         default:
             game.fixed[BEAR] = IS_FREE;
         }
diff --git a/main.c b/main.c
index 5a9c7c396df492eba7f5324333a2bc0e26455fb7..f8a920d8bec977c763ae5e448dfe22cbed372719 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1009,7 +1009,7 @@ static bool get_command_input(struct command_t *command)
     packed_to_token(command->wd2, word2);
     command->id1 = get_vocab_id(word1);
     command->id2 = get_vocab_id(word2);
     packed_to_token(command->wd2, word2);
     command->id1 = get_vocab_id(word1);
     command->id2 = get_vocab_id(word2);
-    
+
     return true;
 }
 
     return true;
 }
 
@@ -1101,9 +1101,9 @@ Lclearobj:
         game.wzdark = DARK(game.loc);
         if (game.knfloc > 0 && game.knfloc != game.loc)
             game.knfloc = 0;
         game.wzdark = DARK(game.loc);
         if (game.knfloc > 0 && game.knfloc != game.loc)
             game.knfloc = 0;
-        
+
         // Get command input from user
         // Get command input from user
-        if(!get_command_input(&command)) 
+        if (!get_command_input(&command))
             return false;
 
 Lclosecheck:
             return false;
 
 Lclosecheck:
@@ -1117,11 +1117,11 @@ Lclosecheck:
 
         if (command.id1 == ENTER && (command.id2 == STREAM ||
                                      command.id2 == PROMOTE_WORD(WATER))) {
 
         if (command.id1 == ENTER && (command.id2 == STREAM ||
                                      command.id2 == PROMOTE_WORD(WATER))) {
-            if (LIQLOC(game.loc) == WATER) 
+            if (LIQLOC(game.loc) == WATER)
                 rspeak(FEET_WET);
             else
                 rspeak(WHERE_QUERY);
                 rspeak(FEET_WET);
             else
                 rspeak(WHERE_QUERY);
-            
+
             goto Lclearobj;
         }
         if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
             goto Lclearobj;
         }
         if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) {
@@ -1175,7 +1175,7 @@ Lookup:
         default:
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }
         default:
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }
-        
+
         switch (action(&command)) {
         case GO_TERMINATE:
             return true;
         switch (action(&command)) {
         case GO_TERMINATE:
             return true;
@@ -1201,7 +1201,7 @@ Lookup:
             command.raw1[0] = toupper(command.raw1[0]);
             sspeak(DO_WHAT, command.raw1);
             command.obj = 0;
             command.raw1[0] = toupper(command.raw1[0]);
             sspeak(DO_WHAT, command.raw1);
             command.obj = 0;
-            // Fallthrough
+        // Fallthrough
         case GO_CHECKHINT: // Fallthrough
         case GO_CLEAROBJ:
             goto Lclearobj;
         case GO_CHECKHINT: // Fallthrough
         case GO_CLEAROBJ:
             goto Lclearobj;