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More documentation updates.
author
Eric S. Raymond
<esr@thyrsus.com>
Tue, 13 Jun 2017 02:15:38 +0000
(22:15 -0400)
committer
Eric S. Raymond
<esr@thyrsus.com>
Tue, 13 Jun 2017 11:20:05 +0000
(07:20 -0400)
TODO
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notes.adoc
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diff --git
a/TODO
b/TODO
index 62eef63e12afc119442a1d7813af9bfe4bd8127e..a1d8c44d26ad852507e45bfd2e17b273bfa2ddfd 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-11,7
+11,9
@@
remain to be cleaned up:
in playermove() is particularly horrible, jumping backwards into the
middle of a loop.
in playermove() is particularly horrible, jumping backwards into the
middle of a loop.
-* The way return values from handlers such as 2012 trigger side effects
- based on global state is nasty.
+* The program is still pretty much typeless - full of magic numbers being
+ sliced and diced in cryptic ways. Some attempt has been made to introduce
+ semantic types, but the job is barely started.
+
diff --git
a/notes.adoc
b/notes.adoc
index 1c06c809b8990fb3dae6cd31d65e952dcdc23c39..9d26578c806b5a71077ce61b7bac7ab3e7414cc2 100644
(file)
--- a/
notes.adoc
+++ b/
notes.adoc
@@
-122,4
+122,8
@@
ways:
* The code still has an unfortunately high density of magic numbers - in
particular, numeric object and room IDs.
* The code still has an unfortunately high density of magic numbers - in
particular, numeric object and room IDs.
+* The code is still mostly typeless, slinging around machine longs
+ like a FORTRAN or BCPL program. Some (incomplete) effort has been made
+ to introduce semantic types.
+
// end
// end