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Discuss specials: in the adventure.yaml comments.
249/head
author
Jason S. Ninneman
<jsn@mbar.us>
Sun, 16 Jul 2017 19:14:23 +0000
(12:14 -0700)
committer
Jason S. Ninneman
<jsn@mbar.us>
Sun, 16 Jul 2017 19:19:42 +0000
(12:19 -0700)
adventure.yaml
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diff --git
a/adventure.yaml
b/adventure.yaml
index 0b7bccdbcd51a86516d40760c792816c339f96d7..4e2da1e704ad44cbd0929452232da4d754100e5d 100644
(file)
--- a/
adventure.yaml
+++ b/
adventure.yaml
@@
-9,10
+9,15
@@
# motions: Motion words, grouped into synonyms. The 'oldstyle'
# attribute, if false, means that single-letter synonyms should be
# accepted in oldstyle mode; it defaults to true.
# motions: Motion words, grouped into synonyms. The 'oldstyle'
# attribute, if false, means that single-letter synonyms should be
# accepted in oldstyle mode; it defaults to true.
-
+#
# actions: Action words, grouped into synonyms, and their corresponding
# default messages. The 'oldstyle' attribute is as for motions.
#
# actions: Action words, grouped into synonyms, and their corresponding
# default messages. The 'oldstyle' attribute is as for motions.
#
+# specials: Special action words, grouped into synonyms, and their
+# messages. These differ from the regular action words above in that
+# they only display their corresponding message; no other logic is
+# invoked. In the future, these will be merged into the regular actions.
+#
# hints: Each item contains a hint number, a hint label (used to
# generate the value macro for the hint) the number of turns he
# must be at the right loc(s) before triggering the hint, the
# hints: Each item contains a hint number, a hint label (used to
# generate the value macro for the hint) the number of turns he
# must be at the right loc(s) before triggering the hint, the