-#!/usr/bin/python3
+#!/usr/bin/env python
# This is the open-adventure dungeon text coverage report generator. It
# consumes a YAML description of the dungeon and determines whether the
location_html = ""
location_total = len(locations) * 2
location_covered = 0
+ locations.sort()
for locouter in locations:
locname = locouter[0]
loc = locouter[1]
location_covered += 1
location_html += location_row.format(locname, long_success, short_success)
- location_percent = round((location_covered / location_total) * 100, 1)
+ location_percent = round((location_covered / float(location_total)) * 100, 1)
+ arb_msgs.sort()
arb_msg_html = ""
arb_total = len(arb_msgs)
arb_covered = 0
success = "covered"
arb_covered += 1
arb_msg_html += arb_msg_row.format(name, success)
- arb_percent = round((arb_covered / arb_total) * 100, 1)
+ arb_percent = round((arb_covered / float(arb_total)) * 100, 1)
object_html = ""
objects_total = 0
objects_covered = 0
+ objects.sort()
for (obj_name, obj) in objects:
if obj["descriptions"]:
for j, desc in enumerate(obj["descriptions"]):
success = "covered"
objects_covered += 1
object_html += object_row.format("%s[%d]" % (obj_name, j), success)
- objects_percent = round((objects_covered / objects_total) * 100, 1)
+ objects_percent = round((objects_covered / float(objects_total)) * 100, 1)
# output some quick report stats
print("\nadventure.yaml coverage rate:")