# Test-suite makefile for open-adventure
-# SPDX-FileCopyrightText: Eric S. Raymond <esr@thyrsus.com>
+# SPDX-FileCopyrightText: Copyright Eric S. Raymond <esr@thyrsus.com>
# SPDX-License-Identifier: BSD-2-Clause
# Use absolute path so tests that change working directory still use
count:
@echo 1..$(words $(TEST_TARGETS))
-foobar:
- exit 1
-
-
# The following machinery tests the game against a binary made from
# the advent430 branch To use it, switch to that branch, build the
# binary, run it once to generate adventure.data, then switch back to
#
# When adding more tests, bear in mind that any game that continues after a
# resurrection will need a NOCOMPARE. At some point in the forward port,
-# resurrection was accidentally changed in a way that messed wil the LCG chain.
+# resurrection was accidentally changed in a way that messed with the LCG chain.
#
# The *.chk files need not be up-to-date for this to work.
#