Finish moving state arrays into game structure block.
[open-adventure.git] / score.c
diff --git a/score.c b/score.c
index 2d89757936d286855fbb4f70eeddfe86f270fce3..ef80e68df7c8a4c0c4b4ec16c33b409d996c2ec9 100644 (file)
--- a/score.c
+++ b/score.c
@@ -39,8 +39,8 @@ void score(long MODE) {
        K=12;
        if(I == CHEST)K=14;
        if(I > CHEST)K=16;
-       if(PROP[I] >= 0)SCORE=SCORE+2;
-       if(game.place[I] == 3 && PROP[I] == 0)SCORE=SCORE+K-2;
+       if(game.prop[I] >= 0)SCORE=SCORE+2;
+       if(game.place[I] == 3 && game.prop[I] == 0)SCORE=SCORE+K-2;
        MXSCOR=MXSCOR+K;
 L20010: /*etc*/ ;
        } /* end loop */