Magic-number elimination.
[open-adventure.git] / score.c
diff --git a/score.c b/score.c
index 645a35e96a132345e6dd512496d87c9adad9d193..7b0269d8a1c87806cdcb5763945b9d04ff5c8120 100644 (file)
--- a/score.c
+++ b/score.c
@@ -65,11 +65,11 @@ void score(enum termination mode)
     if(game.closed) {
        if(game.bonus == 0)
            score += 10;
-       if(game.bonus == 135)
+       if(game.bonus == SPLATTER_MESSAGE)
            score += 25;
-       if(game.bonus == 134)
+       if(game.bonus == DEFEAT_MESSAGE)
            score += 30;
-       if(game.bonus == 133)
+       if(game.bonus == VICTORY_MESSAGE)
            score += 45;
     }
     mxscor += 45;