More switch reformatting.
[open-adventure.git] / score.c
diff --git a/score.c b/score.c
index 3940dd1773aa12c35e258e38d96182c9c21c7935..6e0fc5380a1f11920d4d27cac3463c67670836b7 100644 (file)
--- a/score.c
+++ b/score.c
@@ -84,8 +84,8 @@ L20020: MXSCOR=MXSCOR+45;
        if(HINTED[I])SCORE=SCORE-HINTS[I][2];
        } /* end loop */
        if(game.novice)SCORE=SCORE-5;
-       if(CLSHNT)SCORE=SCORE-10;
-       SCORE=SCORE-TRNLUZ-game.saved;
+       if(game.clshint)SCORE=SCORE-10;
+       SCORE=SCORE-game.trnluz-game.saved;
 
 /*  Return to score command if that's where we came from. */
 
@@ -93,25 +93,25 @@ L20020: MXSCOR=MXSCOR+45;
 
 /*  that should be good enough.  Let's tell him all about it. */
 
-       if(SCORE+TRNLUZ+1 >= MXSCOR && TRNLUZ != 0)RSPEAK(242);
+       if(SCORE+game.trnluz+1 >= MXSCOR && game.trnluz != 0)RSPEAK(242);
        if(SCORE+game.saved+1 >= MXSCOR && game.saved != 0)RSPEAK(143);
        SETPRM(1,SCORE,MXSCOR);
-       SETPRM(3,TURNS,TURNS);
+       SETPRM(3,game.turns,game.turns);
        RSPEAK(262);
        for (I=1; I<=CLSSES; I++) {
        if(CVAL[I] >= SCORE) goto L20210;
        /*etc*/ ;
        } /* end loop */
-       SPK=265;
+       game.spk=265;
         goto L25000;
 
 L20210: SPEAK(CTEXT[I]);
-       SPK=264;
+       game.spk=264;
        if(I >= CLSSES) goto L25000;
        I=CVAL[I]+1-SCORE;
        SETPRM(1,I,I);
-       SPK=263;
-L25000: RSPEAK(SPK);
+       game.spk=263;
+L25000: RSPEAK(game.spk);
        exit(0);
 
 }